sycamore::web::js_sys

Struct Object

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pub struct Object { /* private fields */ }

Implementations§

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impl Object

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pub fn assign(target: &Object, source: &Object) -> Object

The Object.assign() method is used to copy the values of all enumerable own properties from one or more source objects to a target object. It will return the target object.

MDN documentation

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impl Object

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pub fn assign2(target: &Object, source1: &Object, source2: &Object) -> Object

The Object.assign() method is used to copy the values of all enumerable own properties from one or more source objects to a target object. It will return the target object.

MDN documentation

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impl Object

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pub fn assign3( target: &Object, source1: &Object, source2: &Object, source3: &Object, ) -> Object

The Object.assign() method is used to copy the values of all enumerable own properties from one or more source objects to a target object. It will return the target object.

MDN documentation

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impl Object

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pub fn constructor(&self) -> Function

The constructor property returns a reference to the Object constructor function that created the instance object.

MDN documentation

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impl Object

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pub fn create(prototype: &Object) -> Object

The Object.create() method creates a new object, using an existing object to provide the newly created object’s prototype.

MDN documentation

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impl Object

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pub fn define_property( obj: &Object, prop: &JsValue, descriptor: &Object, ) -> Object

The static method Object.defineProperty() defines a new property directly on an object, or modifies an existing property on an object, and returns the object.

MDN documentation

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impl Object

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pub fn define_properties(obj: &Object, props: &Object) -> Object

The Object.defineProperties() method defines new or modifies existing properties directly on an object, returning the object.

MDN documentation

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impl Object

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pub fn entries(object: &Object) -> Array

The Object.entries() method returns an array of a given object’s own enumerable property [key, value] pairs, in the same order as that provided by a for…in loop (the difference being that a for-in loop enumerates properties in the prototype chain as well).

MDN documentation

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impl Object

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pub fn freeze(value: &Object) -> Object

The Object.freeze() method freezes an object: that is, prevents new properties from being added to it; prevents existing properties from being removed; and prevents existing properties, or their enumerability, configurability, or writability, from being changed, it also prevents the prototype from being changed. The method returns the passed object.

MDN documentation

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impl Object

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pub fn from_entries(iterable: &JsValue) -> Result<Object, JsValue>

The Object.fromEntries() method transforms a list of key-value pairs into an object.

MDN documentation

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impl Object

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pub fn get_own_property_descriptor(obj: &Object, prop: &JsValue) -> JsValue

The Object.getOwnPropertyDescriptor() method returns a property descriptor for an own property (that is, one directly present on an object and not in the object’s prototype chain) of a given object.

MDN documentation

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impl Object

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pub fn get_own_property_descriptors(obj: &Object) -> JsValue

The Object.getOwnPropertyDescriptors() method returns all own property descriptors of a given object.

MDN documentation

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impl Object

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pub fn get_own_property_names(obj: &Object) -> Array

The Object.getOwnPropertyNames() method returns an array of all properties (including non-enumerable properties except for those which use Symbol) found directly upon a given object.

MDN documentation

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impl Object

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pub fn get_own_property_symbols(obj: &Object) -> Array

The Object.getOwnPropertySymbols() method returns an array of all symbol properties found directly upon a given object.

MDN documentation

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impl Object

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pub fn get_prototype_of(obj: &JsValue) -> Object

The Object.getPrototypeOf() method returns the prototype (i.e. the value of the internal [[Prototype]] property) of the specified object.

MDN documentation

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impl Object

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pub fn has_own_property(&self, property: &JsValue) -> bool

The hasOwnProperty() method returns a boolean indicating whether the object has the specified property as its own property (as opposed to inheriting it).

MDN documentation

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impl Object

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pub fn has_own(instance: &Object, property: &JsValue) -> bool

The Object.hasOwn() method returns a boolean indicating whether the object passed in has the specified property as its own property (as opposed to inheriting it).

MDN documentation

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impl Object

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pub fn is(value_1: &JsValue, value_2: &JsValue) -> bool

The Object.is() method determines whether two values are the same value.

MDN documentation

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impl Object

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pub fn is_extensible(object: &Object) -> bool

The Object.isExtensible() method determines if an object is extensible (whether it can have new properties added to it).

MDN documentation

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impl Object

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pub fn is_frozen(object: &Object) -> bool

The Object.isFrozen() determines if an object is frozen.

MDN documentation

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impl Object

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pub fn is_sealed(object: &Object) -> bool

The Object.isSealed() method determines if an object is sealed.

MDN documentation

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impl Object

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pub fn is_prototype_of(&self, value: &JsValue) -> bool

The isPrototypeOf() method checks if an object exists in another object’s prototype chain.

MDN documentation

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impl Object

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pub fn keys(object: &Object) -> Array

The Object.keys() method returns an array of a given object’s property names, in the same order as we get with a normal loop.

MDN documentation

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impl Object

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pub fn new() -> Object

The Object constructor creates an object wrapper.

MDN documentation

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impl Object

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pub fn prevent_extensions(object: &Object)

The Object.preventExtensions() method prevents new properties from ever being added to an object (i.e. prevents future extensions to the object).

MDN documentation

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impl Object

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pub fn property_is_enumerable(&self, property: &JsValue) -> bool

The propertyIsEnumerable() method returns a Boolean indicating whether the specified property is enumerable.

MDN documentation

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impl Object

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pub fn seal(value: &Object) -> Object

The Object.seal() method seals an object, preventing new properties from being added to it and marking all existing properties as non-configurable. Values of present properties can still be changed as long as they are writable.

MDN documentation

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impl Object

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pub fn set_prototype_of(object: &Object, prototype: &Object) -> Object

The Object.setPrototypeOf() method sets the prototype (i.e., the internal [[Prototype]] property) of a specified object to another object or null.

MDN documentation

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impl Object

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pub fn to_locale_string(&self) -> JsString

The toLocaleString() method returns a string representing the object. This method is meant to be overridden by derived objects for locale-specific purposes.

MDN documentation

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impl Object

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pub fn to_string(&self) -> JsString

The toString() method returns a string representing the object.

MDN documentation

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impl Object

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pub fn value_of(&self) -> Object

The valueOf() method returns the primitive value of the specified object.

MDN documentation

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impl Object

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pub fn values(object: &Object) -> Array

The Object.values() method returns an array of a given object’s own enumerable property values, in the same order as that provided by a for...in loop (the difference being that a for-in loop enumerates properties in the prototype chain as well).

MDN documentation

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impl Object

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pub fn try_from(val: &JsValue) -> Option<&Object>

Returns the Object value of this JS value if it’s an instance of an object.

If this JS value is not an instance of an object then this returns None.

Methods from Deref<Target = JsValue>§

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pub const NULL: JsValue = _

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pub const UNDEFINED: JsValue = _

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pub const TRUE: JsValue = _

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pub const FALSE: JsValue = _

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pub fn as_f64(&self) -> Option<f64>

Returns the f64 value of this JS value if it’s an instance of a number.

If this JS value is not an instance of a number then this returns None.

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pub fn is_string(&self) -> bool

Tests whether this JS value is a JS string.

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pub fn as_string(&self) -> Option<String>

If this JS value is a string value, this function copies the JS string value into Wasm linear memory, encoded as UTF-8, and returns it as a Rust String.

To avoid the copying and re-encoding, consider the JsString::try_from() function from js-sys instead.

If this JS value is not an instance of a string or if it’s not valid utf-8 then this returns None.

§UTF-16 vs UTF-8

JavaScript strings in general are encoded as UTF-16, but Rust strings are encoded as UTF-8. This can cause the Rust string to look a bit different than the JS string sometimes. For more details see the documentation about the str type which contains a few caveats about the encodings.

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pub fn as_bool(&self) -> Option<bool>

Returns the bool value of this JS value if it’s an instance of a boolean.

If this JS value is not an instance of a boolean then this returns None.

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pub fn is_null(&self) -> bool

Tests whether this JS value is null

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pub fn is_undefined(&self) -> bool

Tests whether this JS value is undefined

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pub fn is_symbol(&self) -> bool

Tests whether the type of this JS value is symbol

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pub fn is_object(&self) -> bool

Tests whether typeof self == "object" && self !== null.

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pub fn is_array(&self) -> bool

Tests whether this JS value is an instance of Array.

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pub fn is_function(&self) -> bool

Tests whether the type of this JS value is function.

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pub fn is_bigint(&self) -> bool

Tests whether the type of this JS value is bigint.

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pub fn js_typeof(&self) -> JsValue

Applies the unary typeof JS operator on a JsValue.

MDN documentation

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pub fn js_in(&self, obj: &JsValue) -> bool

Applies the binary in JS operator on the two JsValues.

MDN documentation

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pub fn is_truthy(&self) -> bool

Tests whether the value is “truthy”.

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pub fn is_falsy(&self) -> bool

Tests whether the value is “falsy”.

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pub fn loose_eq(&self, other: &JsValue) -> bool

Compare two JsValues for equality, using the == operator in JS.

MDN documentation

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pub fn bit_not(&self) -> JsValue

Applies the unary ~ JS operator on a JsValue.

MDN documentation

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pub fn unsigned_shr(&self, rhs: &JsValue) -> u32

Applies the binary >>> JS operator on the two JsValues.

MDN documentation

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pub fn checked_div(&self, rhs: &JsValue) -> JsValue

Applies the binary / JS operator on two JsValues, catching and returning any RangeError thrown.

MDN documentation

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pub fn pow(&self, rhs: &JsValue) -> JsValue

Applies the binary ** JS operator on the two JsValues.

MDN documentation

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pub fn lt(&self, other: &JsValue) -> bool

Applies the binary < JS operator on the two JsValues.

MDN documentation

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pub fn le(&self, other: &JsValue) -> bool

Applies the binary <= JS operator on the two JsValues.

MDN documentation

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pub fn ge(&self, other: &JsValue) -> bool

Applies the binary >= JS operator on the two JsValues.

MDN documentation

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pub fn gt(&self, other: &JsValue) -> bool

Applies the binary > JS operator on the two JsValues.

MDN documentation

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pub fn unchecked_into_f64(&self) -> f64

Applies the unary + JS operator on a JsValue. Can throw.

MDN documentation

Trait Implementations§

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impl AsRef<JsValue> for Object

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fn as_ref(&self) -> &JsValue

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for AnimationEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Array

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for ArrayBuffer

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for BeforeUnloadEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for BigInt

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for BigInt64Array

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for BigUint64Array

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Boolean

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for CharacterData

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Collator

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Comment

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for CompositionEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for DataView

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Date

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for DateTimeFormat

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for DeviceMotionEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for DeviceOrientationEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Document

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for DocumentFragment

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for DragEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Element

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Error

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for ErrorEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for EvalError

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Event

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for EventListener

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for EventTarget

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Exception

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Float32Array

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Float64Array

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for FocusEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Function

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for GamepadEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Generator

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Global

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for HashChangeEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for HtmlElement

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for InputEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Instance

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Int16Array

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Int32Array

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Int8Array

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for IteratorNext

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for JsString

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for KeyboardEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Map

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Memory

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for MessageEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Module

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for MouseEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Node

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for NodeList

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Number

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for NumberFormat

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Object

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for PageTransitionEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for PluralRules

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for PointerEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for PopStateEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for ProgressEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Promise

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for PromiseRejectionEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for RangeError

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for ReferenceError

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for RegExp

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for RelativeTimeFormat

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for SecurityPolicyViolationEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Set

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for SharedArrayBuffer

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for StorageEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for SubmitEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for SyntaxError

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Table

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Tag

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Text

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for TouchEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for TransitionEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for TypeError

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for UiEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Uint16Array

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Uint32Array

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Uint8Array

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Uint8ClampedArray

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for UriError

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for WeakMap

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for WeakSet

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for WheelEvent

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for Window

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for Object

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fn clone(&self) -> Object

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Object

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Object

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fn default() -> Object

Returns the “default value” for a type. Read more
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impl Deref for Object

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type Target = JsValue

The resulting type after dereferencing.
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fn deref(&self) -> &JsValue

Dereferences the value.
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impl From<AnimationEvent> for Object

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fn from(obj: AnimationEvent) -> Object

Converts to this type from the input type.
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impl From<Array> for Object

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fn from(obj: Array) -> Object

Converts to this type from the input type.
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impl From<ArrayBuffer> for Object

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fn from(obj: ArrayBuffer) -> Object

Converts to this type from the input type.
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impl From<BeforeUnloadEvent> for Object

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fn from(obj: BeforeUnloadEvent) -> Object

Converts to this type from the input type.
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impl From<BigInt> for Object

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fn from(obj: BigInt) -> Object

Converts to this type from the input type.
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impl From<BigInt64Array> for Object

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fn from(obj: BigInt64Array) -> Object

Converts to this type from the input type.
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impl From<BigUint64Array> for Object

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fn from(obj: BigUint64Array) -> Object

Converts to this type from the input type.
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impl From<Boolean> for Object

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fn from(obj: Boolean) -> Object

Converts to this type from the input type.
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impl From<CharacterData> for Object

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fn from(obj: CharacterData) -> Object

Converts to this type from the input type.
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impl From<Collator> for Object

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fn from(obj: Collator) -> Object

Converts to this type from the input type.
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impl From<Comment> for Object

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fn from(obj: Comment) -> Object

Converts to this type from the input type.
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impl From<CompositionEvent> for Object

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fn from(obj: CompositionEvent) -> Object

Converts to this type from the input type.
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impl From<DataView> for Object

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fn from(obj: DataView) -> Object

Converts to this type from the input type.
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impl From<Date> for Object

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fn from(obj: Date) -> Object

Converts to this type from the input type.
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impl From<DateTimeFormat> for Object

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fn from(obj: DateTimeFormat) -> Object

Converts to this type from the input type.
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impl From<DeviceMotionEvent> for Object

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fn from(obj: DeviceMotionEvent) -> Object

Converts to this type from the input type.
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impl From<DeviceOrientationEvent> for Object

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fn from(obj: DeviceOrientationEvent) -> Object

Converts to this type from the input type.
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impl From<Document> for Object

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fn from(obj: Document) -> Object

Converts to this type from the input type.
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impl From<DocumentFragment> for Object

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fn from(obj: DocumentFragment) -> Object

Converts to this type from the input type.
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impl From<DragEvent> for Object

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fn from(obj: DragEvent) -> Object

Converts to this type from the input type.
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impl From<Element> for Object

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fn from(obj: Element) -> Object

Converts to this type from the input type.
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impl From<Error> for Object

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fn from(obj: Error) -> Object

Converts to this type from the input type.
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impl From<ErrorEvent> for Object

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fn from(obj: ErrorEvent) -> Object

Converts to this type from the input type.
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impl From<EvalError> for Object

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fn from(obj: EvalError) -> Object

Converts to this type from the input type.
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impl From<Event> for Object

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fn from(obj: Event) -> Object

Converts to this type from the input type.
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impl From<EventListener> for Object

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fn from(obj: EventListener) -> Object

Converts to this type from the input type.
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impl From<EventTarget> for Object

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fn from(obj: EventTarget) -> Object

Converts to this type from the input type.
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impl From<Exception> for Object

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fn from(obj: Exception) -> Object

Converts to this type from the input type.
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impl From<Float32Array> for Object

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fn from(obj: Float32Array) -> Object

Converts to this type from the input type.
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impl From<Float64Array> for Object

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fn from(obj: Float64Array) -> Object

Converts to this type from the input type.
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impl From<FocusEvent> for Object

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fn from(obj: FocusEvent) -> Object

Converts to this type from the input type.
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impl From<Function> for Object

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fn from(obj: Function) -> Object

Converts to this type from the input type.
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impl From<GamepadEvent> for Object

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fn from(obj: GamepadEvent) -> Object

Converts to this type from the input type.
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impl From<Generator> for Object

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fn from(obj: Generator) -> Object

Converts to this type from the input type.
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impl From<Global> for Object

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fn from(obj: Global) -> Object

Converts to this type from the input type.
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impl From<HashChangeEvent> for Object

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fn from(obj: HashChangeEvent) -> Object

Converts to this type from the input type.
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impl From<HtmlElement> for Object

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fn from(obj: HtmlElement) -> Object

Converts to this type from the input type.
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impl From<InputEvent> for Object

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fn from(obj: InputEvent) -> Object

Converts to this type from the input type.
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impl From<Instance> for Object

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fn from(obj: Instance) -> Object

Converts to this type from the input type.
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impl From<Int16Array> for Object

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fn from(obj: Int16Array) -> Object

Converts to this type from the input type.
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impl From<Int32Array> for Object

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fn from(obj: Int32Array) -> Object

Converts to this type from the input type.
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impl From<Int8Array> for Object

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fn from(obj: Int8Array) -> Object

Converts to this type from the input type.
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impl From<IteratorNext> for Object

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fn from(obj: IteratorNext) -> Object

Converts to this type from the input type.
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impl From<JsString> for Object

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fn from(obj: JsString) -> Object

Converts to this type from the input type.
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impl From<JsValue> for Object

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fn from(obj: JsValue) -> Object

Converts to this type from the input type.
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impl From<KeyboardEvent> for Object

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fn from(obj: KeyboardEvent) -> Object

Converts to this type from the input type.
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impl From<Map> for Object

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fn from(obj: Map) -> Object

Converts to this type from the input type.
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impl From<Memory> for Object

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fn from(obj: Memory) -> Object

Converts to this type from the input type.
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impl From<MessageEvent> for Object

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fn from(obj: MessageEvent) -> Object

Converts to this type from the input type.
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impl From<Module> for Object

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fn from(obj: Module) -> Object

Converts to this type from the input type.
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impl From<MouseEvent> for Object

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fn from(obj: MouseEvent) -> Object

Converts to this type from the input type.
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impl From<Node> for Object

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fn from(obj: Node) -> Object

Converts to this type from the input type.
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impl From<NodeList> for Object

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fn from(obj: NodeList) -> Object

Converts to this type from the input type.
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impl From<Number> for Object

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fn from(obj: Number) -> Object

Converts to this type from the input type.
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impl From<NumberFormat> for Object

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fn from(obj: NumberFormat) -> Object

Converts to this type from the input type.
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impl From<Object> for JsValue

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fn from(obj: Object) -> JsValue

Converts to this type from the input type.
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impl From<PageTransitionEvent> for Object

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fn from(obj: PageTransitionEvent) -> Object

Converts to this type from the input type.
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impl From<PluralRules> for Object

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fn from(obj: PluralRules) -> Object

Converts to this type from the input type.
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impl From<PointerEvent> for Object

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fn from(obj: PointerEvent) -> Object

Converts to this type from the input type.
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impl From<PopStateEvent> for Object

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fn from(obj: PopStateEvent) -> Object

Converts to this type from the input type.
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impl From<ProgressEvent> for Object

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fn from(obj: ProgressEvent) -> Object

Converts to this type from the input type.
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impl From<Promise> for Object

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fn from(obj: Promise) -> Object

Converts to this type from the input type.
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impl From<PromiseRejectionEvent> for Object

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fn from(obj: PromiseRejectionEvent) -> Object

Converts to this type from the input type.
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impl From<RangeError> for Object

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fn from(obj: RangeError) -> Object

Converts to this type from the input type.
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impl From<ReferenceError> for Object

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fn from(obj: ReferenceError) -> Object

Converts to this type from the input type.
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impl From<RegExp> for Object

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fn from(obj: RegExp) -> Object

Converts to this type from the input type.
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impl From<RelativeTimeFormat> for Object

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fn from(obj: RelativeTimeFormat) -> Object

Converts to this type from the input type.
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impl From<SecurityPolicyViolationEvent> for Object

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fn from(obj: SecurityPolicyViolationEvent) -> Object

Converts to this type from the input type.
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impl From<Set> for Object

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fn from(obj: Set) -> Object

Converts to this type from the input type.
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impl From<SharedArrayBuffer> for Object

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fn from(obj: SharedArrayBuffer) -> Object

Converts to this type from the input type.
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impl From<StorageEvent> for Object

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fn from(obj: StorageEvent) -> Object

Converts to this type from the input type.
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impl From<SubmitEvent> for Object

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fn from(obj: SubmitEvent) -> Object

Converts to this type from the input type.
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impl From<SyntaxError> for Object

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fn from(obj: SyntaxError) -> Object

Converts to this type from the input type.
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impl From<Table> for Object

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fn from(obj: Table) -> Object

Converts to this type from the input type.
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impl From<Tag> for Object

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fn from(obj: Tag) -> Object

Converts to this type from the input type.
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impl From<Text> for Object

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fn from(obj: Text) -> Object

Converts to this type from the input type.
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impl From<TouchEvent> for Object

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fn from(obj: TouchEvent) -> Object

Converts to this type from the input type.
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impl From<TransitionEvent> for Object

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fn from(obj: TransitionEvent) -> Object

Converts to this type from the input type.
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impl From<TypeError> for Object

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fn from(obj: TypeError) -> Object

Converts to this type from the input type.
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impl From<UiEvent> for Object

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fn from(obj: UiEvent) -> Object

Converts to this type from the input type.
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impl From<Uint16Array> for Object

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fn from(obj: Uint16Array) -> Object

Converts to this type from the input type.
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impl From<Uint32Array> for Object

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fn from(obj: Uint32Array) -> Object

Converts to this type from the input type.
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impl From<Uint8Array> for Object

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fn from(obj: Uint8Array) -> Object

Converts to this type from the input type.
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impl From<Uint8ClampedArray> for Object

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fn from(obj: Uint8ClampedArray) -> Object

Converts to this type from the input type.
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impl From<UriError> for Object

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fn from(obj: UriError) -> Object

Converts to this type from the input type.
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impl From<WeakMap> for Object

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fn from(obj: WeakMap) -> Object

Converts to this type from the input type.
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impl From<WeakSet> for Object

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fn from(obj: WeakSet) -> Object

Converts to this type from the input type.
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impl From<WheelEvent> for Object

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fn from(obj: WheelEvent) -> Object

Converts to this type from the input type.
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impl From<Window> for Object

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fn from(obj: Window) -> Object

Converts to this type from the input type.
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impl FromWasmAbi for Object

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type Abi = <JsValue as FromWasmAbi>::Abi

The Wasm ABI type that this converts from when coming back out from the ABI boundary.
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unsafe fn from_abi(js: <Object as FromWasmAbi>::Abi) -> Object

Recover a Self from Self::Abi. Read more
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impl<'a> IntoWasmAbi for &'a Object

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type Abi = <&'a JsValue as IntoWasmAbi>::Abi

The Wasm ABI type that this converts into when crossing the ABI boundary.
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fn into_abi(self) -> <&'a Object as IntoWasmAbi>::Abi

Convert self into Self::Abi so that it can be sent across the wasm ABI boundary.
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impl IntoWasmAbi for Object

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type Abi = <JsValue as IntoWasmAbi>::Abi

The Wasm ABI type that this converts into when crossing the ABI boundary.
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fn into_abi(self) -> <Object as IntoWasmAbi>::Abi

Convert self into Self::Abi so that it can be sent across the wasm ABI boundary.
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impl JsCast for Object

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fn instanceof(val: &JsValue) -> bool

Performs a dynamic instanceof check to see whether the JsValue provided is an instance of this type. Read more
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fn unchecked_from_js(val: JsValue) -> Object

Performs a zero-cost unchecked conversion from a JsValue into an instance of Self Read more
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fn unchecked_from_js_ref(val: &JsValue) -> &Object

Performs a zero-cost unchecked conversion from a &JsValue into an instance of &Self. Read more
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fn has_type<T>(&self) -> bool
where T: JsCast,

Test whether this JS value has a type T. Read more
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fn dyn_into<T>(self) -> Result<T, Self>
where T: JsCast,

Performs a dynamic cast (checked at runtime) of this value into the target type T. Read more
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fn dyn_ref<T>(&self) -> Option<&T>
where T: JsCast,

Performs a dynamic cast (checked at runtime) of this value into the target type T. Read more
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fn unchecked_into<T>(self) -> T
where T: JsCast,

Performs a zero-cost unchecked cast into the specified type. Read more
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fn unchecked_ref<T>(&self) -> &T
where T: JsCast,

Performs a zero-cost unchecked cast into a reference to the specified type. Read more
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fn is_instance_of<T>(&self) -> bool
where T: JsCast,

Test whether this JS value is an instance of the type T. Read more
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fn is_type_of(val: &JsValue) -> bool

Performs a dynamic check to see whether the JsValue provided is a value of this type. Read more
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impl LongRefFromWasmAbi for Object

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type Abi = <JsValue as LongRefFromWasmAbi>::Abi

Same as RefFromWasmAbi::Abi
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type Anchor = Object

Same as RefFromWasmAbi::Anchor
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unsafe fn long_ref_from_abi( js: <Object as LongRefFromWasmAbi>::Abi, ) -> <Object as LongRefFromWasmAbi>::Anchor

Same as RefFromWasmAbi::ref_from_abi
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impl OptionFromWasmAbi for Object

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fn is_none(abi: &<Object as FromWasmAbi>::Abi) -> bool

Tests whether the argument is a “none” instance. If so it will be deserialized as None, and otherwise it will be passed to FromWasmAbi.
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impl<'a> OptionIntoWasmAbi for &'a Object

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fn none() -> <&'a Object as IntoWasmAbi>::Abi

Returns an ABI instance indicating “none”, which JS will interpret as the None branch of this option. Read more
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impl OptionIntoWasmAbi for Object

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fn none() -> <Object as IntoWasmAbi>::Abi

Returns an ABI instance indicating “none”, which JS will interpret as the None branch of this option. Read more
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impl PartialEq for Object

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fn eq(&self, other: &Object) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl RefFromWasmAbi for Object

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type Abi = <JsValue as RefFromWasmAbi>::Abi

The Wasm ABI type references to Self are recovered from.
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type Anchor = ManuallyDrop<Object>

The type that holds the reference to Self for the duration of the invocation of the function that has an &Self parameter. This is required to ensure that the lifetimes don’t persist beyond one function call, and so that they remain anonymous.
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unsafe fn ref_from_abi( js: <Object as RefFromWasmAbi>::Abi, ) -> <Object as RefFromWasmAbi>::Anchor

Recover a Self::Anchor from Self::Abi. Read more
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impl Eq for Object

Auto Trait Implementations§

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impl Freeze for Object

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impl RefUnwindSafe for Object

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impl !Send for Object

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impl !Sync for Object

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impl Unpin for Object

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impl UnwindSafe for Object

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ReturnWasmAbi for T
where T: IntoWasmAbi,

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type Abi = <T as IntoWasmAbi>::Abi

Same as IntoWasmAbi::Abi
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fn return_abi(self) -> <T as ReturnWasmAbi>::Abi

Same as IntoWasmAbi::into_abi, except that it may throw and never return in the case of Err.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> VectorFromWasmAbi for T
where T: JsObject,

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impl<T> VectorIntoWasmAbi for T
where T: JsObject,