sycamore::web::tags

Struct SvgFeDisplacementMap

pub struct SvgFeDisplacementMap(/* private fields */);
Expand description

The <feDisplacementMap> SVG element. This can be created by calling feDisplacementMap().

Trait Implementations§

§

impl AsHtmlNode for SvgFeDisplacementMap

§

fn as_html_node(&mut self) -> &mut SsrNode

§

impl From<SvgFeDisplacementMap> for View

§

fn from(el: SvgFeDisplacementMap) -> View

Converts to this type from the input type.
§

impl GlobalProps for SvgFeDisplacementMap

§

fn dangerously_set_inner_html( self, inner_html: impl Into<Cow<'static, str>>, ) -> Self

Set the inner html of an element.
§

fn children(self, children: impl Into<View>) -> Self

Set the children of an element.
§

fn ref(self, noderef: NodeRef) -> Self

Set a NodeRef on this element.
§

fn spread(self, attributes: Attributes) -> Self

§

impl SvgGlobalAttributes for SvgFeDisplacementMap

§

fn accentHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn accumulate( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn additive(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn alignmentBaseline( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn alphabetic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn amplitude( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn arabicForm( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn ascent(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn attributeName( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn attributeType( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn azimuth(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn baseFrequency( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn baselineShift( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn baseProfile( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn bbox(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn begin(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn bias(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn by(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn calcMode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn capHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn class(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn clipPathUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn clipPath(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn clipRule(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn color(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn colorInterpolation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn colorInterpolationFilters( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn colorProfile( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn colorRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn crossorigin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn cursor(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn cx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn cy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn d(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn decelerate( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn descent(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn diffuseConstant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn direction( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn display(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn divisor(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn dominantBaseline( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn dur(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn dx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn dy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn edgeMode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn elevation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn enableBackground( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn end(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn exponent(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn fill(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn fillOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn fillRule(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn filter(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn filterUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn floodColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn floodOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn fontFamily( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn fontSize(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn fontSizeAdjust( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn fontStretch( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn fontStyle( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn fontVariant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn fontWeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn format(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn from(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn fr(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn fx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn fy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn g1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn g2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn glyphName( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn glyphOrientationHorizontal( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn glyphOrientationVertical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn glyphRef(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn gradientTransform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn gradientUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn hanging(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn height(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn href(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn hreflang(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn horizAdvX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn horizOriginX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn id(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn ideographic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn imageRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn in_(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn in2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn intercept( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn k(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn k1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn k2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn k3(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn k4(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn kernelMatrix( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn kernelUnitLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn kerning(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn keyPoints( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn keySplines( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn keyTimes(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn lang(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn lengthAdjust( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn letterSpacing( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn lightingColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn limitingConeAngle( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn local(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn markerEnd( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn markerMid( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn markerStart( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn markerHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn markerUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn markerWidth( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn mask(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn maskContentUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn maskUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn mathematical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn max(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn media(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn method(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn min(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn mode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn name(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn numOctaves( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn offset(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn opacity(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn operator(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn order(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn orient(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn orientation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn origin(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn overflow(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn overlinePosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn overlineThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn panose1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn paintOrder( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn path(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn pathLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn patternContentUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn patternTransform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn patternUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn ping(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn pointerEvents( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn points(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn pointsAtX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn pointsAtY( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn pointsAtZ( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn preserveAlpha( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn preserveAspectRatio( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn primitiveUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn r(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn radius(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn referrerPolicy( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn refX(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn refY(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn rel(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn renderingIntent( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn repeatCount( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn repeatDur( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn requiredExtensions( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn requiredFeatures( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn restart(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn result(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn rotate(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn rx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn ry(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn scale(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn seed(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn shapeRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn slope(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn spacing(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn specularConstant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn specularExponent( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn speed(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn spreadMethod( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn startOffset( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn stdDeviation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn stemh(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn stemv(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn stitchTiles( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn stopColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn stopOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn strikethroughPosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn strikethroughThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn string(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn stroke(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn strokeDasharray( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn strokeDashoffset( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn strokeLinecap( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn strokeLinejoin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn strokeMiterlimit( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn strokeOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn strokeWidth( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn style(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn surfaceScale( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn systemLanguage( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn tabindex(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn tableValues( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn target(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn targetX(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn targetY(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn textAnchor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn textDecoration( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn textRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn textLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn to(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn transform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn transformOrigin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn type_(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn u1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn u2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn underlinePosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn underlineThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn unicode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn unicodeBidi( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn unicodeRange( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn unitsPerEm( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn vAlphabetic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn vHanging(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn vIdeographic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn vMathematical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn values(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn vectorEffect( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn version(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn vertAdvY(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn vertOriginX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn vertOriginY( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn viewBox(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn visibility( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn width(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn widths(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn wordSpacing( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn writingMode( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn x(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn xHeight(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn x1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn x2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn xChannelSelector( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn xmlBase(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn xmlLang(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn xmlSpace(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn y(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn y1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn y2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

§

fn yChannelSelector( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

fn zoomAndPan( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

§

impl SvgFeDisplacementMapAttributes for SvgFeDisplacementMap

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> GlobalAttributes for T
where T: GlobalProps,

§

fn attr( self, name: &'static str, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

Set attribute name with value.
§

fn bool_attr(self, name: &'static str, value: impl Into<MaybeDyn<bool>>) -> Self

Set attribute name with value.
§

fn prop(self, name: &'static str, value: impl Into<MaybeDyn<JsValue>>) -> Self

Set JS property name with value.
§

fn on<E, R>(self, _: E, handler: impl EventHandler<E, R>) -> Self
where E: EventDescriptor,

Set an event handler with name.
§

fn bind<E>(self, _: E, signal: Signal<<E as BindDescriptor>::ValueTy>) -> Self
where E: BindDescriptor,

Set a two way binding with name.
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> SetAttribute for T
where T: AsHtmlNode,

§

fn set_attribute(&mut self, name: &'static str, value: impl AttributeValue)

§

fn set_event_handler( &mut self, name: &'static str, value: impl FnMut(Event) + 'static, )

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.