Trait SvgGlobalAttributes

Source
pub trait SvgGlobalAttributes: SetAttribute + Sized {
Show 244 methods // Provided methods fn accentHeight(self, value: impl Into<StringAttribute>) -> Self { ... } fn accumulate(self, value: impl Into<StringAttribute>) -> Self { ... } fn additive(self, value: impl Into<StringAttribute>) -> Self { ... } fn alignmentBaseline(self, value: impl Into<StringAttribute>) -> Self { ... } fn alphabetic(self, value: impl Into<StringAttribute>) -> Self { ... } fn amplitude(self, value: impl Into<StringAttribute>) -> Self { ... } fn arabicForm(self, value: impl Into<StringAttribute>) -> Self { ... } fn ascent(self, value: impl Into<StringAttribute>) -> Self { ... } fn attributeName(self, value: impl Into<StringAttribute>) -> Self { ... } fn attributeType(self, value: impl Into<StringAttribute>) -> Self { ... } fn azimuth(self, value: impl Into<StringAttribute>) -> Self { ... } fn baseFrequency(self, value: impl Into<StringAttribute>) -> Self { ... } fn baselineShift(self, value: impl Into<StringAttribute>) -> Self { ... } fn baseProfile(self, value: impl Into<StringAttribute>) -> Self { ... } fn bbox(self, value: impl Into<StringAttribute>) -> Self { ... } fn begin(self, value: impl Into<StringAttribute>) -> Self { ... } fn bias(self, value: impl Into<StringAttribute>) -> Self { ... } fn by(self, value: impl Into<StringAttribute>) -> Self { ... } fn calcMode(self, value: impl Into<StringAttribute>) -> Self { ... } fn capHeight(self, value: impl Into<StringAttribute>) -> Self { ... } fn class(self, value: impl Into<StringAttribute>) -> Self { ... } fn clipPathUnits(self, value: impl Into<StringAttribute>) -> Self { ... } fn clipPath(self, value: impl Into<StringAttribute>) -> Self { ... } fn clipRule(self, value: impl Into<StringAttribute>) -> Self { ... } fn color(self, value: impl Into<StringAttribute>) -> Self { ... } fn colorInterpolation(self, value: impl Into<StringAttribute>) -> Self { ... } fn colorInterpolationFilters( self, value: impl Into<StringAttribute>, ) -> Self { ... } fn colorProfile(self, value: impl Into<StringAttribute>) -> Self { ... } fn colorRendering(self, value: impl Into<StringAttribute>) -> Self { ... } fn crossorigin(self, value: impl Into<StringAttribute>) -> Self { ... } fn cursor(self, value: impl Into<StringAttribute>) -> Self { ... } fn cx(self, value: impl Into<StringAttribute>) -> Self { ... } fn cy(self, value: impl Into<StringAttribute>) -> Self { ... } fn d(self, value: impl Into<StringAttribute>) -> Self { ... } fn decelerate(self, value: impl Into<StringAttribute>) -> Self { ... } fn descent(self, value: impl Into<StringAttribute>) -> Self { ... } fn diffuseConstant(self, value: impl Into<StringAttribute>) -> Self { ... } fn direction(self, value: impl Into<StringAttribute>) -> Self { ... } fn display(self, value: impl Into<StringAttribute>) -> Self { ... } fn divisor(self, value: impl Into<StringAttribute>) -> Self { ... } fn dominantBaseline(self, value: impl Into<StringAttribute>) -> Self { ... } fn dur(self, value: impl Into<StringAttribute>) -> Self { ... } fn dx(self, value: impl Into<StringAttribute>) -> Self { ... } fn dy(self, value: impl Into<StringAttribute>) -> Self { ... } fn edgeMode(self, value: impl Into<StringAttribute>) -> Self { ... } fn elevation(self, value: impl Into<StringAttribute>) -> Self { ... } fn enableBackground(self, value: impl Into<StringAttribute>) -> Self { ... } fn end(self, value: impl Into<StringAttribute>) -> Self { ... } fn exponent(self, value: impl Into<StringAttribute>) -> Self { ... } fn fill(self, value: impl Into<StringAttribute>) -> Self { ... } fn fillOpacity(self, value: impl Into<StringAttribute>) -> Self { ... } fn fillRule(self, value: impl Into<StringAttribute>) -> Self { ... } fn filter(self, value: impl Into<StringAttribute>) -> Self { ... } fn filterUnits(self, value: impl Into<StringAttribute>) -> Self { ... } fn floodColor(self, value: impl Into<StringAttribute>) -> Self { ... } fn floodOpacity(self, value: impl Into<StringAttribute>) -> Self { ... } fn fontFamily(self, value: impl Into<StringAttribute>) -> Self { ... } fn fontSize(self, value: impl Into<StringAttribute>) -> Self { ... } fn fontSizeAdjust(self, value: impl Into<StringAttribute>) -> Self { ... } fn fontStretch(self, value: impl Into<StringAttribute>) -> Self { ... } fn fontStyle(self, value: impl Into<StringAttribute>) -> Self { ... } fn fontVariant(self, value: impl Into<StringAttribute>) -> Self { ... } fn fontWeight(self, value: impl Into<StringAttribute>) -> Self { ... } fn format(self, value: impl Into<StringAttribute>) -> Self { ... } fn from(self, value: impl Into<StringAttribute>) -> Self { ... } fn fr(self, value: impl Into<StringAttribute>) -> Self { ... } fn fx(self, value: impl Into<StringAttribute>) -> Self { ... } fn fy(self, value: impl Into<StringAttribute>) -> Self { ... } fn g1(self, value: impl Into<StringAttribute>) -> Self { ... } fn g2(self, value: impl Into<StringAttribute>) -> Self { ... } fn glyphName(self, value: impl Into<StringAttribute>) -> Self { ... } fn glyphOrientationHorizontal( self, value: impl Into<StringAttribute>, ) -> Self { ... } fn glyphOrientationVertical(self, value: impl Into<StringAttribute>) -> Self { ... } fn glyphRef(self, value: impl Into<StringAttribute>) -> Self { ... } fn gradientTransform(self, value: impl Into<StringAttribute>) -> Self { ... } fn gradientUnits(self, value: impl Into<StringAttribute>) -> Self { ... } fn hanging(self, value: impl Into<StringAttribute>) -> Self { ... } fn height(self, value: impl Into<StringAttribute>) -> Self { ... } fn href(self, value: impl Into<StringAttribute>) -> Self { ... } fn hreflang(self, value: impl Into<StringAttribute>) -> Self { ... } fn horizAdvX(self, value: impl Into<StringAttribute>) -> Self { ... } fn horizOriginX(self, value: impl Into<StringAttribute>) -> Self { ... } fn id(self, value: impl Into<StringAttribute>) -> Self { ... } fn ideographic(self, value: impl Into<StringAttribute>) -> Self { ... } fn imageRendering(self, value: impl Into<StringAttribute>) -> Self { ... } fn in_(self, value: impl Into<StringAttribute>) -> Self { ... } fn in2(self, value: impl Into<StringAttribute>) -> Self { ... } fn intercept(self, value: impl Into<StringAttribute>) -> Self { ... } fn k(self, value: impl Into<StringAttribute>) -> Self { ... } fn k1(self, value: impl Into<StringAttribute>) -> Self { ... } fn k2(self, value: impl Into<StringAttribute>) -> Self { ... } fn k3(self, value: impl Into<StringAttribute>) -> Self { ... } fn k4(self, value: impl Into<StringAttribute>) -> Self { ... } fn kernelMatrix(self, value: impl Into<StringAttribute>) -> Self { ... } fn kernelUnitLength(self, value: impl Into<StringAttribute>) -> Self { ... } fn kerning(self, value: impl Into<StringAttribute>) -> Self { ... } fn keyPoints(self, value: impl Into<StringAttribute>) -> Self { ... } fn keySplines(self, value: impl Into<StringAttribute>) -> Self { ... } fn keyTimes(self, value: impl Into<StringAttribute>) -> Self { ... } fn lang(self, value: impl Into<StringAttribute>) -> Self { ... } fn lengthAdjust(self, value: impl Into<StringAttribute>) -> Self { ... } fn letterSpacing(self, value: impl Into<StringAttribute>) -> Self { ... } fn lightingColor(self, value: impl Into<StringAttribute>) -> Self { ... } fn limitingConeAngle(self, value: impl Into<StringAttribute>) -> Self { ... } fn local(self, value: impl Into<StringAttribute>) -> Self { ... } fn markerEnd(self, value: impl Into<StringAttribute>) -> Self { ... } fn markerMid(self, value: impl Into<StringAttribute>) -> Self { ... } fn markerStart(self, value: impl Into<StringAttribute>) -> Self { ... } fn markerHeight(self, value: impl Into<StringAttribute>) -> Self { ... } fn markerUnits(self, value: impl Into<StringAttribute>) -> Self { ... } fn markerWidth(self, value: impl Into<StringAttribute>) -> Self { ... } fn mask(self, value: impl Into<StringAttribute>) -> Self { ... } fn maskContentUnits(self, value: impl Into<StringAttribute>) -> Self { ... } fn maskUnits(self, value: impl Into<StringAttribute>) -> Self { ... } fn mathematical(self, value: impl Into<StringAttribute>) -> Self { ... } fn max(self, value: impl Into<StringAttribute>) -> Self { ... } fn media(self, value: impl Into<StringAttribute>) -> Self { ... } fn method(self, value: impl Into<StringAttribute>) -> Self { ... } fn min(self, value: impl Into<StringAttribute>) -> Self { ... } fn mode(self, value: impl Into<StringAttribute>) -> Self { ... } fn name(self, value: impl Into<StringAttribute>) -> Self { ... } fn numOctaves(self, value: impl Into<StringAttribute>) -> Self { ... } fn offset(self, value: impl Into<StringAttribute>) -> Self { ... } fn opacity(self, value: impl Into<StringAttribute>) -> Self { ... } fn operator(self, value: impl Into<StringAttribute>) -> Self { ... } fn order(self, value: impl Into<StringAttribute>) -> Self { ... } fn orient(self, value: impl Into<StringAttribute>) -> Self { ... } fn orientation(self, value: impl Into<StringAttribute>) -> Self { ... } fn origin(self, value: impl Into<StringAttribute>) -> Self { ... } fn overflow(self, value: impl Into<StringAttribute>) -> Self { ... } fn overlinePosition(self, value: impl Into<StringAttribute>) -> Self { ... } fn overlineThickness(self, value: impl Into<StringAttribute>) -> Self { ... } fn panose1(self, value: impl Into<StringAttribute>) -> Self { ... } fn paintOrder(self, value: impl Into<StringAttribute>) -> Self { ... } fn path(self, value: impl Into<StringAttribute>) -> Self { ... } fn pathLength(self, value: impl Into<StringAttribute>) -> Self { ... } fn patternContentUnits(self, value: impl Into<StringAttribute>) -> Self { ... } fn patternTransform(self, value: impl Into<StringAttribute>) -> Self { ... } fn patternUnits(self, value: impl Into<StringAttribute>) -> Self { ... } fn ping(self, value: impl Into<StringAttribute>) -> Self { ... } fn pointerEvents(self, value: impl Into<StringAttribute>) -> Self { ... } fn points(self, value: impl Into<StringAttribute>) -> Self { ... } fn pointsAtX(self, value: impl Into<StringAttribute>) -> Self { ... } fn pointsAtY(self, value: impl Into<StringAttribute>) -> Self { ... } fn pointsAtZ(self, value: impl Into<StringAttribute>) -> Self { ... } fn preserveAlpha(self, value: impl Into<StringAttribute>) -> Self { ... } fn preserveAspectRatio(self, value: impl Into<StringAttribute>) -> Self { ... } fn primitiveUnits(self, value: impl Into<StringAttribute>) -> Self { ... } fn r(self, value: impl Into<StringAttribute>) -> Self { ... } fn radius(self, value: impl Into<StringAttribute>) -> Self { ... } fn referrerPolicy(self, value: impl Into<StringAttribute>) -> Self { ... } fn refX(self, value: impl Into<StringAttribute>) -> Self { ... } fn refY(self, value: impl Into<StringAttribute>) -> Self { ... } fn rel(self, value: impl Into<StringAttribute>) -> Self { ... } fn renderingIntent(self, value: impl Into<StringAttribute>) -> Self { ... } fn repeatCount(self, value: impl Into<StringAttribute>) -> Self { ... } fn repeatDur(self, value: impl Into<StringAttribute>) -> Self { ... } fn requiredExtensions(self, value: impl Into<StringAttribute>) -> Self { ... } fn requiredFeatures(self, value: impl Into<StringAttribute>) -> Self { ... } fn restart(self, value: impl Into<StringAttribute>) -> Self { ... } fn result(self, value: impl Into<StringAttribute>) -> Self { ... } fn rotate(self, value: impl Into<StringAttribute>) -> Self { ... } fn rx(self, value: impl Into<StringAttribute>) -> Self { ... } fn ry(self, value: impl Into<StringAttribute>) -> Self { ... } fn scale(self, value: impl Into<StringAttribute>) -> Self { ... } fn seed(self, value: impl Into<StringAttribute>) -> Self { ... } fn shapeRendering(self, value: impl Into<StringAttribute>) -> Self { ... } fn slope(self, value: impl Into<StringAttribute>) -> Self { ... } fn spacing(self, value: impl Into<StringAttribute>) -> Self { ... } fn specularConstant(self, value: impl Into<StringAttribute>) -> Self { ... } fn specularExponent(self, value: impl Into<StringAttribute>) -> Self { ... } fn speed(self, value: impl Into<StringAttribute>) -> Self { ... } fn spreadMethod(self, value: impl Into<StringAttribute>) -> Self { ... } fn startOffset(self, value: impl Into<StringAttribute>) -> Self { ... } fn stdDeviation(self, value: impl Into<StringAttribute>) -> Self { ... } fn stemh(self, value: impl Into<StringAttribute>) -> Self { ... } fn stemv(self, value: impl Into<StringAttribute>) -> Self { ... } fn stitchTiles(self, value: impl Into<StringAttribute>) -> Self { ... } fn stopColor(self, value: impl Into<StringAttribute>) -> Self { ... } fn stopOpacity(self, value: impl Into<StringAttribute>) -> Self { ... } fn strikethroughPosition(self, value: impl Into<StringAttribute>) -> Self { ... } fn strikethroughThickness(self, value: impl Into<StringAttribute>) -> Self { ... } fn string(self, value: impl Into<StringAttribute>) -> Self { ... } fn stroke(self, value: impl Into<StringAttribute>) -> Self { ... } fn strokeDasharray(self, value: impl Into<StringAttribute>) -> Self { ... } fn strokeDashoffset(self, value: impl Into<StringAttribute>) -> Self { ... } fn strokeLinecap(self, value: impl Into<StringAttribute>) -> Self { ... } fn strokeLinejoin(self, value: impl Into<StringAttribute>) -> Self { ... } fn strokeMiterlimit(self, value: impl Into<StringAttribute>) -> Self { ... } fn strokeOpacity(self, value: impl Into<StringAttribute>) -> Self { ... } fn strokeWidth(self, value: impl Into<StringAttribute>) -> Self { ... } fn style(self, value: impl Into<StringAttribute>) -> Self { ... } fn surfaceScale(self, value: impl Into<StringAttribute>) -> Self { ... } fn systemLanguage(self, value: impl Into<StringAttribute>) -> Self { ... } fn tabindex(self, value: impl Into<StringAttribute>) -> Self { ... } fn tableValues(self, value: impl Into<StringAttribute>) -> Self { ... } fn target(self, value: impl Into<StringAttribute>) -> Self { ... } fn targetX(self, value: impl Into<StringAttribute>) -> Self { ... } fn targetY(self, value: impl Into<StringAttribute>) -> Self { ... } fn textAnchor(self, value: impl Into<StringAttribute>) -> Self { ... } fn textDecoration(self, value: impl Into<StringAttribute>) -> Self { ... } fn textRendering(self, value: impl Into<StringAttribute>) -> Self { ... } fn textLength(self, value: impl Into<StringAttribute>) -> Self { ... } fn to(self, value: impl Into<StringAttribute>) -> Self { ... } fn transform(self, value: impl Into<StringAttribute>) -> Self { ... } fn transformOrigin(self, value: impl Into<StringAttribute>) -> Self { ... } fn type_(self, value: impl Into<StringAttribute>) -> Self { ... } fn u1(self, value: impl Into<StringAttribute>) -> Self { ... } fn u2(self, value: impl Into<StringAttribute>) -> Self { ... } fn underlinePosition(self, value: impl Into<StringAttribute>) -> Self { ... } fn underlineThickness(self, value: impl Into<StringAttribute>) -> Self { ... } fn unicode(self, value: impl Into<StringAttribute>) -> Self { ... } fn unicodeBidi(self, value: impl Into<StringAttribute>) -> Self { ... } fn unicodeRange(self, value: impl Into<StringAttribute>) -> Self { ... } fn unitsPerEm(self, value: impl Into<StringAttribute>) -> Self { ... } fn vAlphabetic(self, value: impl Into<StringAttribute>) -> Self { ... } fn vHanging(self, value: impl Into<StringAttribute>) -> Self { ... } fn vIdeographic(self, value: impl Into<StringAttribute>) -> Self { ... } fn vMathematical(self, value: impl Into<StringAttribute>) -> Self { ... } fn values(self, value: impl Into<StringAttribute>) -> Self { ... } fn vectorEffect(self, value: impl Into<StringAttribute>) -> Self { ... } fn version(self, value: impl Into<StringAttribute>) -> Self { ... } fn vertAdvY(self, value: impl Into<StringAttribute>) -> Self { ... } fn vertOriginX(self, value: impl Into<StringAttribute>) -> Self { ... } fn vertOriginY(self, value: impl Into<StringAttribute>) -> Self { ... } fn viewBox(self, value: impl Into<StringAttribute>) -> Self { ... } fn visibility(self, value: impl Into<StringAttribute>) -> Self { ... } fn width(self, value: impl Into<StringAttribute>) -> Self { ... } fn widths(self, value: impl Into<StringAttribute>) -> Self { ... } fn wordSpacing(self, value: impl Into<StringAttribute>) -> Self { ... } fn writingMode(self, value: impl Into<StringAttribute>) -> Self { ... } fn x(self, value: impl Into<StringAttribute>) -> Self { ... } fn xHeight(self, value: impl Into<StringAttribute>) -> Self { ... } fn x1(self, value: impl Into<StringAttribute>) -> Self { ... } fn x2(self, value: impl Into<StringAttribute>) -> Self { ... } fn xChannelSelector(self, value: impl Into<StringAttribute>) -> Self { ... } fn xmlBase(self, value: impl Into<StringAttribute>) -> Self { ... } fn xmlLang(self, value: impl Into<StringAttribute>) -> Self { ... } fn xmlSpace(self, value: impl Into<StringAttribute>) -> Self { ... } fn y(self, value: impl Into<StringAttribute>) -> Self { ... } fn y1(self, value: impl Into<StringAttribute>) -> Self { ... } fn y2(self, value: impl Into<StringAttribute>) -> Self { ... } fn yChannelSelector(self, value: impl Into<StringAttribute>) -> Self { ... } fn zoomAndPan(self, value: impl Into<StringAttribute>) -> Self { ... }
}
Expand description

A trait that is implemented for all SVG elements and which provides all the global SVG attributes.

Reference: https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute

Provided Methods§

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fn accentHeight(self, value: impl Into<StringAttribute>) -> Self

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fn accumulate(self, value: impl Into<StringAttribute>) -> Self

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fn additive(self, value: impl Into<StringAttribute>) -> Self

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fn alignmentBaseline(self, value: impl Into<StringAttribute>) -> Self

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fn alphabetic(self, value: impl Into<StringAttribute>) -> Self

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fn amplitude(self, value: impl Into<StringAttribute>) -> Self

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fn arabicForm(self, value: impl Into<StringAttribute>) -> Self

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fn ascent(self, value: impl Into<StringAttribute>) -> Self

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fn attributeName(self, value: impl Into<StringAttribute>) -> Self

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fn attributeType(self, value: impl Into<StringAttribute>) -> Self

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fn azimuth(self, value: impl Into<StringAttribute>) -> Self

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fn baseFrequency(self, value: impl Into<StringAttribute>) -> Self

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fn baselineShift(self, value: impl Into<StringAttribute>) -> Self

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fn baseProfile(self, value: impl Into<StringAttribute>) -> Self

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fn bbox(self, value: impl Into<StringAttribute>) -> Self

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fn begin(self, value: impl Into<StringAttribute>) -> Self

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fn bias(self, value: impl Into<StringAttribute>) -> Self

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fn by(self, value: impl Into<StringAttribute>) -> Self

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fn calcMode(self, value: impl Into<StringAttribute>) -> Self

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fn capHeight(self, value: impl Into<StringAttribute>) -> Self

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fn class(self, value: impl Into<StringAttribute>) -> Self

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fn clipPathUnits(self, value: impl Into<StringAttribute>) -> Self

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fn clipPath(self, value: impl Into<StringAttribute>) -> Self

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fn clipRule(self, value: impl Into<StringAttribute>) -> Self

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fn color(self, value: impl Into<StringAttribute>) -> Self

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fn colorInterpolation(self, value: impl Into<StringAttribute>) -> Self

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fn colorInterpolationFilters(self, value: impl Into<StringAttribute>) -> Self

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fn colorProfile(self, value: impl Into<StringAttribute>) -> Self

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fn colorRendering(self, value: impl Into<StringAttribute>) -> Self

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fn crossorigin(self, value: impl Into<StringAttribute>) -> Self

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fn cursor(self, value: impl Into<StringAttribute>) -> Self

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fn cx(self, value: impl Into<StringAttribute>) -> Self

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fn cy(self, value: impl Into<StringAttribute>) -> Self

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fn d(self, value: impl Into<StringAttribute>) -> Self

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fn decelerate(self, value: impl Into<StringAttribute>) -> Self

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fn descent(self, value: impl Into<StringAttribute>) -> Self

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fn diffuseConstant(self, value: impl Into<StringAttribute>) -> Self

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fn direction(self, value: impl Into<StringAttribute>) -> Self

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fn display(self, value: impl Into<StringAttribute>) -> Self

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fn divisor(self, value: impl Into<StringAttribute>) -> Self

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fn dominantBaseline(self, value: impl Into<StringAttribute>) -> Self

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fn dur(self, value: impl Into<StringAttribute>) -> Self

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fn dx(self, value: impl Into<StringAttribute>) -> Self

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fn dy(self, value: impl Into<StringAttribute>) -> Self

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fn edgeMode(self, value: impl Into<StringAttribute>) -> Self

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fn elevation(self, value: impl Into<StringAttribute>) -> Self

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fn enableBackground(self, value: impl Into<StringAttribute>) -> Self

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fn end(self, value: impl Into<StringAttribute>) -> Self

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fn exponent(self, value: impl Into<StringAttribute>) -> Self

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fn fill(self, value: impl Into<StringAttribute>) -> Self

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fn fillOpacity(self, value: impl Into<StringAttribute>) -> Self

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fn fillRule(self, value: impl Into<StringAttribute>) -> Self

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fn filter(self, value: impl Into<StringAttribute>) -> Self

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fn filterUnits(self, value: impl Into<StringAttribute>) -> Self

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fn floodColor(self, value: impl Into<StringAttribute>) -> Self

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fn floodOpacity(self, value: impl Into<StringAttribute>) -> Self

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fn fontFamily(self, value: impl Into<StringAttribute>) -> Self

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fn fontSize(self, value: impl Into<StringAttribute>) -> Self

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fn fontSizeAdjust(self, value: impl Into<StringAttribute>) -> Self

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fn fontStretch(self, value: impl Into<StringAttribute>) -> Self

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fn fontStyle(self, value: impl Into<StringAttribute>) -> Self

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fn fontVariant(self, value: impl Into<StringAttribute>) -> Self

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fn fontWeight(self, value: impl Into<StringAttribute>) -> Self

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fn format(self, value: impl Into<StringAttribute>) -> Self

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fn from(self, value: impl Into<StringAttribute>) -> Self

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fn fr(self, value: impl Into<StringAttribute>) -> Self

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fn fx(self, value: impl Into<StringAttribute>) -> Self

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fn fy(self, value: impl Into<StringAttribute>) -> Self

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fn g1(self, value: impl Into<StringAttribute>) -> Self

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fn g2(self, value: impl Into<StringAttribute>) -> Self

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fn glyphName(self, value: impl Into<StringAttribute>) -> Self

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fn glyphOrientationHorizontal(self, value: impl Into<StringAttribute>) -> Self

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fn glyphOrientationVertical(self, value: impl Into<StringAttribute>) -> Self

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fn glyphRef(self, value: impl Into<StringAttribute>) -> Self

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fn gradientTransform(self, value: impl Into<StringAttribute>) -> Self

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fn gradientUnits(self, value: impl Into<StringAttribute>) -> Self

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fn hanging(self, value: impl Into<StringAttribute>) -> Self

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fn height(self, value: impl Into<StringAttribute>) -> Self

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fn href(self, value: impl Into<StringAttribute>) -> Self

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fn hreflang(self, value: impl Into<StringAttribute>) -> Self

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fn horizAdvX(self, value: impl Into<StringAttribute>) -> Self

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fn horizOriginX(self, value: impl Into<StringAttribute>) -> Self

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fn id(self, value: impl Into<StringAttribute>) -> Self

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fn ideographic(self, value: impl Into<StringAttribute>) -> Self

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fn imageRendering(self, value: impl Into<StringAttribute>) -> Self

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fn in_(self, value: impl Into<StringAttribute>) -> Self

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fn in2(self, value: impl Into<StringAttribute>) -> Self

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fn intercept(self, value: impl Into<StringAttribute>) -> Self

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fn k(self, value: impl Into<StringAttribute>) -> Self

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fn k1(self, value: impl Into<StringAttribute>) -> Self

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fn k2(self, value: impl Into<StringAttribute>) -> Self

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fn k3(self, value: impl Into<StringAttribute>) -> Self

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fn k4(self, value: impl Into<StringAttribute>) -> Self

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fn kernelMatrix(self, value: impl Into<StringAttribute>) -> Self

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fn kernelUnitLength(self, value: impl Into<StringAttribute>) -> Self

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fn kerning(self, value: impl Into<StringAttribute>) -> Self

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fn keyPoints(self, value: impl Into<StringAttribute>) -> Self

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fn keySplines(self, value: impl Into<StringAttribute>) -> Self

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fn keyTimes(self, value: impl Into<StringAttribute>) -> Self

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fn lang(self, value: impl Into<StringAttribute>) -> Self

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fn lengthAdjust(self, value: impl Into<StringAttribute>) -> Self

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fn letterSpacing(self, value: impl Into<StringAttribute>) -> Self

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fn lightingColor(self, value: impl Into<StringAttribute>) -> Self

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fn limitingConeAngle(self, value: impl Into<StringAttribute>) -> Self

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fn local(self, value: impl Into<StringAttribute>) -> Self

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fn markerEnd(self, value: impl Into<StringAttribute>) -> Self

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fn markerMid(self, value: impl Into<StringAttribute>) -> Self

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fn markerStart(self, value: impl Into<StringAttribute>) -> Self

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fn markerHeight(self, value: impl Into<StringAttribute>) -> Self

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fn markerUnits(self, value: impl Into<StringAttribute>) -> Self

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fn markerWidth(self, value: impl Into<StringAttribute>) -> Self

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fn mask(self, value: impl Into<StringAttribute>) -> Self

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fn maskContentUnits(self, value: impl Into<StringAttribute>) -> Self

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fn maskUnits(self, value: impl Into<StringAttribute>) -> Self

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fn mathematical(self, value: impl Into<StringAttribute>) -> Self

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fn max(self, value: impl Into<StringAttribute>) -> Self

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fn media(self, value: impl Into<StringAttribute>) -> Self

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fn method(self, value: impl Into<StringAttribute>) -> Self

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fn min(self, value: impl Into<StringAttribute>) -> Self

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fn mode(self, value: impl Into<StringAttribute>) -> Self

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fn name(self, value: impl Into<StringAttribute>) -> Self

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fn numOctaves(self, value: impl Into<StringAttribute>) -> Self

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fn offset(self, value: impl Into<StringAttribute>) -> Self

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fn opacity(self, value: impl Into<StringAttribute>) -> Self

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fn operator(self, value: impl Into<StringAttribute>) -> Self

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fn order(self, value: impl Into<StringAttribute>) -> Self

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fn orient(self, value: impl Into<StringAttribute>) -> Self

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fn orientation(self, value: impl Into<StringAttribute>) -> Self

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fn origin(self, value: impl Into<StringAttribute>) -> Self

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fn overflow(self, value: impl Into<StringAttribute>) -> Self

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fn overlinePosition(self, value: impl Into<StringAttribute>) -> Self

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fn overlineThickness(self, value: impl Into<StringAttribute>) -> Self

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fn panose1(self, value: impl Into<StringAttribute>) -> Self

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fn paintOrder(self, value: impl Into<StringAttribute>) -> Self

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fn path(self, value: impl Into<StringAttribute>) -> Self

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fn pathLength(self, value: impl Into<StringAttribute>) -> Self

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fn patternContentUnits(self, value: impl Into<StringAttribute>) -> Self

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fn patternTransform(self, value: impl Into<StringAttribute>) -> Self

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fn patternUnits(self, value: impl Into<StringAttribute>) -> Self

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fn ping(self, value: impl Into<StringAttribute>) -> Self

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fn pointerEvents(self, value: impl Into<StringAttribute>) -> Self

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fn points(self, value: impl Into<StringAttribute>) -> Self

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fn pointsAtX(self, value: impl Into<StringAttribute>) -> Self

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fn pointsAtY(self, value: impl Into<StringAttribute>) -> Self

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fn pointsAtZ(self, value: impl Into<StringAttribute>) -> Self

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fn preserveAlpha(self, value: impl Into<StringAttribute>) -> Self

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fn preserveAspectRatio(self, value: impl Into<StringAttribute>) -> Self

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fn primitiveUnits(self, value: impl Into<StringAttribute>) -> Self

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fn r(self, value: impl Into<StringAttribute>) -> Self

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fn radius(self, value: impl Into<StringAttribute>) -> Self

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fn referrerPolicy(self, value: impl Into<StringAttribute>) -> Self

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fn refX(self, value: impl Into<StringAttribute>) -> Self

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fn refY(self, value: impl Into<StringAttribute>) -> Self

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fn rel(self, value: impl Into<StringAttribute>) -> Self

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fn renderingIntent(self, value: impl Into<StringAttribute>) -> Self

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fn repeatCount(self, value: impl Into<StringAttribute>) -> Self

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fn repeatDur(self, value: impl Into<StringAttribute>) -> Self

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fn requiredExtensions(self, value: impl Into<StringAttribute>) -> Self

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fn requiredFeatures(self, value: impl Into<StringAttribute>) -> Self

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fn restart(self, value: impl Into<StringAttribute>) -> Self

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fn result(self, value: impl Into<StringAttribute>) -> Self

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fn rotate(self, value: impl Into<StringAttribute>) -> Self

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fn rx(self, value: impl Into<StringAttribute>) -> Self

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fn ry(self, value: impl Into<StringAttribute>) -> Self

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fn scale(self, value: impl Into<StringAttribute>) -> Self

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fn seed(self, value: impl Into<StringAttribute>) -> Self

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fn shapeRendering(self, value: impl Into<StringAttribute>) -> Self

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fn slope(self, value: impl Into<StringAttribute>) -> Self

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fn spacing(self, value: impl Into<StringAttribute>) -> Self

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fn specularConstant(self, value: impl Into<StringAttribute>) -> Self

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fn specularExponent(self, value: impl Into<StringAttribute>) -> Self

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fn speed(self, value: impl Into<StringAttribute>) -> Self

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fn spreadMethod(self, value: impl Into<StringAttribute>) -> Self

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fn startOffset(self, value: impl Into<StringAttribute>) -> Self

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fn stdDeviation(self, value: impl Into<StringAttribute>) -> Self

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fn stemh(self, value: impl Into<StringAttribute>) -> Self

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fn stemv(self, value: impl Into<StringAttribute>) -> Self

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fn stitchTiles(self, value: impl Into<StringAttribute>) -> Self

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fn stopColor(self, value: impl Into<StringAttribute>) -> Self

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fn stopOpacity(self, value: impl Into<StringAttribute>) -> Self

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fn strikethroughPosition(self, value: impl Into<StringAttribute>) -> Self

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fn strikethroughThickness(self, value: impl Into<StringAttribute>) -> Self

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fn string(self, value: impl Into<StringAttribute>) -> Self

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fn stroke(self, value: impl Into<StringAttribute>) -> Self

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fn strokeDasharray(self, value: impl Into<StringAttribute>) -> Self

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fn strokeDashoffset(self, value: impl Into<StringAttribute>) -> Self

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fn strokeLinecap(self, value: impl Into<StringAttribute>) -> Self

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fn strokeLinejoin(self, value: impl Into<StringAttribute>) -> Self

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fn strokeMiterlimit(self, value: impl Into<StringAttribute>) -> Self

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fn strokeOpacity(self, value: impl Into<StringAttribute>) -> Self

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fn strokeWidth(self, value: impl Into<StringAttribute>) -> Self

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fn style(self, value: impl Into<StringAttribute>) -> Self

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fn surfaceScale(self, value: impl Into<StringAttribute>) -> Self

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fn systemLanguage(self, value: impl Into<StringAttribute>) -> Self

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fn tabindex(self, value: impl Into<StringAttribute>) -> Self

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fn tableValues(self, value: impl Into<StringAttribute>) -> Self

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fn target(self, value: impl Into<StringAttribute>) -> Self

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fn targetX(self, value: impl Into<StringAttribute>) -> Self

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fn targetY(self, value: impl Into<StringAttribute>) -> Self

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fn textAnchor(self, value: impl Into<StringAttribute>) -> Self

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fn textDecoration(self, value: impl Into<StringAttribute>) -> Self

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fn textRendering(self, value: impl Into<StringAttribute>) -> Self

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fn textLength(self, value: impl Into<StringAttribute>) -> Self

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fn to(self, value: impl Into<StringAttribute>) -> Self

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fn transform(self, value: impl Into<StringAttribute>) -> Self

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fn transformOrigin(self, value: impl Into<StringAttribute>) -> Self

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fn type_(self, value: impl Into<StringAttribute>) -> Self

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fn u1(self, value: impl Into<StringAttribute>) -> Self

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fn u2(self, value: impl Into<StringAttribute>) -> Self

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fn underlinePosition(self, value: impl Into<StringAttribute>) -> Self

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fn underlineThickness(self, value: impl Into<StringAttribute>) -> Self

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fn unicode(self, value: impl Into<StringAttribute>) -> Self

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fn unicodeBidi(self, value: impl Into<StringAttribute>) -> Self

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fn unicodeRange(self, value: impl Into<StringAttribute>) -> Self

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fn unitsPerEm(self, value: impl Into<StringAttribute>) -> Self

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fn vAlphabetic(self, value: impl Into<StringAttribute>) -> Self

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fn vHanging(self, value: impl Into<StringAttribute>) -> Self

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fn vIdeographic(self, value: impl Into<StringAttribute>) -> Self

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fn vMathematical(self, value: impl Into<StringAttribute>) -> Self

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fn values(self, value: impl Into<StringAttribute>) -> Self

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fn vectorEffect(self, value: impl Into<StringAttribute>) -> Self

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fn version(self, value: impl Into<StringAttribute>) -> Self

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fn vertAdvY(self, value: impl Into<StringAttribute>) -> Self

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fn vertOriginX(self, value: impl Into<StringAttribute>) -> Self

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fn vertOriginY(self, value: impl Into<StringAttribute>) -> Self

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fn viewBox(self, value: impl Into<StringAttribute>) -> Self

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fn visibility(self, value: impl Into<StringAttribute>) -> Self

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fn width(self, value: impl Into<StringAttribute>) -> Self

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fn widths(self, value: impl Into<StringAttribute>) -> Self

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fn wordSpacing(self, value: impl Into<StringAttribute>) -> Self

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fn writingMode(self, value: impl Into<StringAttribute>) -> Self

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fn x(self, value: impl Into<StringAttribute>) -> Self

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fn xHeight(self, value: impl Into<StringAttribute>) -> Self

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fn x1(self, value: impl Into<StringAttribute>) -> Self

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fn x2(self, value: impl Into<StringAttribute>) -> Self

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fn xChannelSelector(self, value: impl Into<StringAttribute>) -> Self

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fn xmlBase(self, value: impl Into<StringAttribute>) -> Self

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fn xmlLang(self, value: impl Into<StringAttribute>) -> Self

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fn xmlSpace(self, value: impl Into<StringAttribute>) -> Self

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fn y(self, value: impl Into<StringAttribute>) -> Self

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fn y1(self, value: impl Into<StringAttribute>) -> Self

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fn y2(self, value: impl Into<StringAttribute>) -> Self

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fn yChannelSelector(self, value: impl Into<StringAttribute>) -> Self

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fn zoomAndPan(self, value: impl Into<StringAttribute>) -> Self

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl SvgGlobalAttributes for SvgAnimate

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impl SvgGlobalAttributes for SvgAnimateMotion

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impl SvgGlobalAttributes for SvgAnimateTransform

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impl SvgGlobalAttributes for SvgCircle

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impl SvgGlobalAttributes for SvgClipPath

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impl SvgGlobalAttributes for SvgDefs

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impl SvgGlobalAttributes for SvgDesc

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impl SvgGlobalAttributes for SvgDiscard

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impl SvgGlobalAttributes for SvgEllipse

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impl SvgGlobalAttributes for SvgFeBlend

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impl SvgGlobalAttributes for SvgFeColorMatrix

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impl SvgGlobalAttributes for SvgFeComponentTransfer

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impl SvgGlobalAttributes for SvgFeComposite

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impl SvgGlobalAttributes for SvgFeConvolveMatrix

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impl SvgGlobalAttributes for SvgFeDiffuseLighting

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impl SvgGlobalAttributes for SvgFeDisplacementMap

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impl SvgGlobalAttributes for SvgFeDistantLight

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impl SvgGlobalAttributes for SvgFeDropShadow

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impl SvgGlobalAttributes for SvgFeFlood

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impl SvgGlobalAttributes for SvgFeFuncA

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impl SvgGlobalAttributes for SvgFeFuncB

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impl SvgGlobalAttributes for SvgFeFuncG

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impl SvgGlobalAttributes for SvgFeFuncR

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impl SvgGlobalAttributes for SvgFeGaussianBlur

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impl SvgGlobalAttributes for SvgFeImage

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impl SvgGlobalAttributes for SvgFeMerge

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impl SvgGlobalAttributes for SvgFeMergeNode

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impl SvgGlobalAttributes for SvgFeMorphology

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impl SvgGlobalAttributes for SvgFeOffset

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impl SvgGlobalAttributes for SvgFePointLight

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impl SvgGlobalAttributes for SvgFeSpecularLighting

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impl SvgGlobalAttributes for SvgFeSpotLight

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impl SvgGlobalAttributes for SvgFeTile

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impl SvgGlobalAttributes for SvgFeTurbulence

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impl SvgGlobalAttributes for SvgFilter

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impl SvgGlobalAttributes for SvgForeignObject

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impl SvgGlobalAttributes for SvgG

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impl SvgGlobalAttributes for SvgHatch

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impl SvgGlobalAttributes for SvgHatchpath

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impl SvgGlobalAttributes for SvgImage

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impl SvgGlobalAttributes for SvgLine

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impl SvgGlobalAttributes for SvgLinearGradient

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impl SvgGlobalAttributes for SvgMarker

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impl SvgGlobalAttributes for SvgMask

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impl SvgGlobalAttributes for SvgMetadata

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impl SvgGlobalAttributes for SvgMpath

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impl SvgGlobalAttributes for SvgPath

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impl SvgGlobalAttributes for SvgPattern

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impl SvgGlobalAttributes for SvgPolygon

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impl SvgGlobalAttributes for SvgPolyline

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impl SvgGlobalAttributes for SvgRadialGradient

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impl SvgGlobalAttributes for SvgRect

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impl SvgGlobalAttributes for SvgSet

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impl SvgGlobalAttributes for SvgStop

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impl SvgGlobalAttributes for SvgSvg

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impl SvgGlobalAttributes for SvgSvgA

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impl SvgGlobalAttributes for SvgSvgScript

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impl SvgGlobalAttributes for SvgSvgStyle

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impl SvgGlobalAttributes for SvgSvgTitle

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impl SvgGlobalAttributes for SvgSwitch

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impl SvgGlobalAttributes for SvgSymbol

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impl SvgGlobalAttributes for SvgText

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impl SvgGlobalAttributes for SvgTextPath

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impl SvgGlobalAttributes for SvgTspan

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impl SvgGlobalAttributes for SvgUse

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impl SvgGlobalAttributes for SvgView