pub trait SvgGlobalAttributes: SetAttribute + Sized {
Show 244 methods
// Provided methods
fn accentHeight(self, value: impl Into<StringAttribute>) -> Self { ... }
fn accumulate(self, value: impl Into<StringAttribute>) -> Self { ... }
fn additive(self, value: impl Into<StringAttribute>) -> Self { ... }
fn alignmentBaseline(self, value: impl Into<StringAttribute>) -> Self { ... }
fn alphabetic(self, value: impl Into<StringAttribute>) -> Self { ... }
fn amplitude(self, value: impl Into<StringAttribute>) -> Self { ... }
fn arabicForm(self, value: impl Into<StringAttribute>) -> Self { ... }
fn ascent(self, value: impl Into<StringAttribute>) -> Self { ... }
fn attributeName(self, value: impl Into<StringAttribute>) -> Self { ... }
fn attributeType(self, value: impl Into<StringAttribute>) -> Self { ... }
fn azimuth(self, value: impl Into<StringAttribute>) -> Self { ... }
fn baseFrequency(self, value: impl Into<StringAttribute>) -> Self { ... }
fn baselineShift(self, value: impl Into<StringAttribute>) -> Self { ... }
fn baseProfile(self, value: impl Into<StringAttribute>) -> Self { ... }
fn bbox(self, value: impl Into<StringAttribute>) -> Self { ... }
fn begin(self, value: impl Into<StringAttribute>) -> Self { ... }
fn bias(self, value: impl Into<StringAttribute>) -> Self { ... }
fn by(self, value: impl Into<StringAttribute>) -> Self { ... }
fn calcMode(self, value: impl Into<StringAttribute>) -> Self { ... }
fn capHeight(self, value: impl Into<StringAttribute>) -> Self { ... }
fn class(self, value: impl Into<StringAttribute>) -> Self { ... }
fn clipPathUnits(self, value: impl Into<StringAttribute>) -> Self { ... }
fn clipPath(self, value: impl Into<StringAttribute>) -> Self { ... }
fn clipRule(self, value: impl Into<StringAttribute>) -> Self { ... }
fn color(self, value: impl Into<StringAttribute>) -> Self { ... }
fn colorInterpolation(self, value: impl Into<StringAttribute>) -> Self { ... }
fn colorInterpolationFilters(
self,
value: impl Into<StringAttribute>,
) -> Self { ... }
fn colorProfile(self, value: impl Into<StringAttribute>) -> Self { ... }
fn colorRendering(self, value: impl Into<StringAttribute>) -> Self { ... }
fn crossorigin(self, value: impl Into<StringAttribute>) -> Self { ... }
fn cursor(self, value: impl Into<StringAttribute>) -> Self { ... }
fn cx(self, value: impl Into<StringAttribute>) -> Self { ... }
fn cy(self, value: impl Into<StringAttribute>) -> Self { ... }
fn d(self, value: impl Into<StringAttribute>) -> Self { ... }
fn decelerate(self, value: impl Into<StringAttribute>) -> Self { ... }
fn descent(self, value: impl Into<StringAttribute>) -> Self { ... }
fn diffuseConstant(self, value: impl Into<StringAttribute>) -> Self { ... }
fn direction(self, value: impl Into<StringAttribute>) -> Self { ... }
fn display(self, value: impl Into<StringAttribute>) -> Self { ... }
fn divisor(self, value: impl Into<StringAttribute>) -> Self { ... }
fn dominantBaseline(self, value: impl Into<StringAttribute>) -> Self { ... }
fn dur(self, value: impl Into<StringAttribute>) -> Self { ... }
fn dx(self, value: impl Into<StringAttribute>) -> Self { ... }
fn dy(self, value: impl Into<StringAttribute>) -> Self { ... }
fn edgeMode(self, value: impl Into<StringAttribute>) -> Self { ... }
fn elevation(self, value: impl Into<StringAttribute>) -> Self { ... }
fn enableBackground(self, value: impl Into<StringAttribute>) -> Self { ... }
fn end(self, value: impl Into<StringAttribute>) -> Self { ... }
fn exponent(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fill(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fillOpacity(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fillRule(self, value: impl Into<StringAttribute>) -> Self { ... }
fn filter(self, value: impl Into<StringAttribute>) -> Self { ... }
fn filterUnits(self, value: impl Into<StringAttribute>) -> Self { ... }
fn floodColor(self, value: impl Into<StringAttribute>) -> Self { ... }
fn floodOpacity(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fontFamily(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fontSize(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fontSizeAdjust(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fontStretch(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fontStyle(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fontVariant(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fontWeight(self, value: impl Into<StringAttribute>) -> Self { ... }
fn format(self, value: impl Into<StringAttribute>) -> Self { ... }
fn from(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fr(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fx(self, value: impl Into<StringAttribute>) -> Self { ... }
fn fy(self, value: impl Into<StringAttribute>) -> Self { ... }
fn g1(self, value: impl Into<StringAttribute>) -> Self { ... }
fn g2(self, value: impl Into<StringAttribute>) -> Self { ... }
fn glyphName(self, value: impl Into<StringAttribute>) -> Self { ... }
fn glyphOrientationHorizontal(
self,
value: impl Into<StringAttribute>,
) -> Self { ... }
fn glyphOrientationVertical(self, value: impl Into<StringAttribute>) -> Self { ... }
fn glyphRef(self, value: impl Into<StringAttribute>) -> Self { ... }
fn gradientTransform(self, value: impl Into<StringAttribute>) -> Self { ... }
fn gradientUnits(self, value: impl Into<StringAttribute>) -> Self { ... }
fn hanging(self, value: impl Into<StringAttribute>) -> Self { ... }
fn height(self, value: impl Into<StringAttribute>) -> Self { ... }
fn href(self, value: impl Into<StringAttribute>) -> Self { ... }
fn hreflang(self, value: impl Into<StringAttribute>) -> Self { ... }
fn horizAdvX(self, value: impl Into<StringAttribute>) -> Self { ... }
fn horizOriginX(self, value: impl Into<StringAttribute>) -> Self { ... }
fn id(self, value: impl Into<StringAttribute>) -> Self { ... }
fn ideographic(self, value: impl Into<StringAttribute>) -> Self { ... }
fn imageRendering(self, value: impl Into<StringAttribute>) -> Self { ... }
fn in_(self, value: impl Into<StringAttribute>) -> Self { ... }
fn in2(self, value: impl Into<StringAttribute>) -> Self { ... }
fn intercept(self, value: impl Into<StringAttribute>) -> Self { ... }
fn k(self, value: impl Into<StringAttribute>) -> Self { ... }
fn k1(self, value: impl Into<StringAttribute>) -> Self { ... }
fn k2(self, value: impl Into<StringAttribute>) -> Self { ... }
fn k3(self, value: impl Into<StringAttribute>) -> Self { ... }
fn k4(self, value: impl Into<StringAttribute>) -> Self { ... }
fn kernelMatrix(self, value: impl Into<StringAttribute>) -> Self { ... }
fn kernelUnitLength(self, value: impl Into<StringAttribute>) -> Self { ... }
fn kerning(self, value: impl Into<StringAttribute>) -> Self { ... }
fn keyPoints(self, value: impl Into<StringAttribute>) -> Self { ... }
fn keySplines(self, value: impl Into<StringAttribute>) -> Self { ... }
fn keyTimes(self, value: impl Into<StringAttribute>) -> Self { ... }
fn lang(self, value: impl Into<StringAttribute>) -> Self { ... }
fn lengthAdjust(self, value: impl Into<StringAttribute>) -> Self { ... }
fn letterSpacing(self, value: impl Into<StringAttribute>) -> Self { ... }
fn lightingColor(self, value: impl Into<StringAttribute>) -> Self { ... }
fn limitingConeAngle(self, value: impl Into<StringAttribute>) -> Self { ... }
fn local(self, value: impl Into<StringAttribute>) -> Self { ... }
fn markerEnd(self, value: impl Into<StringAttribute>) -> Self { ... }
fn markerMid(self, value: impl Into<StringAttribute>) -> Self { ... }
fn markerStart(self, value: impl Into<StringAttribute>) -> Self { ... }
fn markerHeight(self, value: impl Into<StringAttribute>) -> Self { ... }
fn markerUnits(self, value: impl Into<StringAttribute>) -> Self { ... }
fn markerWidth(self, value: impl Into<StringAttribute>) -> Self { ... }
fn mask(self, value: impl Into<StringAttribute>) -> Self { ... }
fn maskContentUnits(self, value: impl Into<StringAttribute>) -> Self { ... }
fn maskUnits(self, value: impl Into<StringAttribute>) -> Self { ... }
fn mathematical(self, value: impl Into<StringAttribute>) -> Self { ... }
fn max(self, value: impl Into<StringAttribute>) -> Self { ... }
fn media(self, value: impl Into<StringAttribute>) -> Self { ... }
fn method(self, value: impl Into<StringAttribute>) -> Self { ... }
fn min(self, value: impl Into<StringAttribute>) -> Self { ... }
fn mode(self, value: impl Into<StringAttribute>) -> Self { ... }
fn name(self, value: impl Into<StringAttribute>) -> Self { ... }
fn numOctaves(self, value: impl Into<StringAttribute>) -> Self { ... }
fn offset(self, value: impl Into<StringAttribute>) -> Self { ... }
fn opacity(self, value: impl Into<StringAttribute>) -> Self { ... }
fn operator(self, value: impl Into<StringAttribute>) -> Self { ... }
fn order(self, value: impl Into<StringAttribute>) -> Self { ... }
fn orient(self, value: impl Into<StringAttribute>) -> Self { ... }
fn orientation(self, value: impl Into<StringAttribute>) -> Self { ... }
fn origin(self, value: impl Into<StringAttribute>) -> Self { ... }
fn overflow(self, value: impl Into<StringAttribute>) -> Self { ... }
fn overlinePosition(self, value: impl Into<StringAttribute>) -> Self { ... }
fn overlineThickness(self, value: impl Into<StringAttribute>) -> Self { ... }
fn panose1(self, value: impl Into<StringAttribute>) -> Self { ... }
fn paintOrder(self, value: impl Into<StringAttribute>) -> Self { ... }
fn path(self, value: impl Into<StringAttribute>) -> Self { ... }
fn pathLength(self, value: impl Into<StringAttribute>) -> Self { ... }
fn patternContentUnits(self, value: impl Into<StringAttribute>) -> Self { ... }
fn patternTransform(self, value: impl Into<StringAttribute>) -> Self { ... }
fn patternUnits(self, value: impl Into<StringAttribute>) -> Self { ... }
fn ping(self, value: impl Into<StringAttribute>) -> Self { ... }
fn pointerEvents(self, value: impl Into<StringAttribute>) -> Self { ... }
fn points(self, value: impl Into<StringAttribute>) -> Self { ... }
fn pointsAtX(self, value: impl Into<StringAttribute>) -> Self { ... }
fn pointsAtY(self, value: impl Into<StringAttribute>) -> Self { ... }
fn pointsAtZ(self, value: impl Into<StringAttribute>) -> Self { ... }
fn preserveAlpha(self, value: impl Into<StringAttribute>) -> Self { ... }
fn preserveAspectRatio(self, value: impl Into<StringAttribute>) -> Self { ... }
fn primitiveUnits(self, value: impl Into<StringAttribute>) -> Self { ... }
fn r(self, value: impl Into<StringAttribute>) -> Self { ... }
fn radius(self, value: impl Into<StringAttribute>) -> Self { ... }
fn referrerPolicy(self, value: impl Into<StringAttribute>) -> Self { ... }
fn refX(self, value: impl Into<StringAttribute>) -> Self { ... }
fn refY(self, value: impl Into<StringAttribute>) -> Self { ... }
fn rel(self, value: impl Into<StringAttribute>) -> Self { ... }
fn renderingIntent(self, value: impl Into<StringAttribute>) -> Self { ... }
fn repeatCount(self, value: impl Into<StringAttribute>) -> Self { ... }
fn repeatDur(self, value: impl Into<StringAttribute>) -> Self { ... }
fn requiredExtensions(self, value: impl Into<StringAttribute>) -> Self { ... }
fn requiredFeatures(self, value: impl Into<StringAttribute>) -> Self { ... }
fn restart(self, value: impl Into<StringAttribute>) -> Self { ... }
fn result(self, value: impl Into<StringAttribute>) -> Self { ... }
fn rotate(self, value: impl Into<StringAttribute>) -> Self { ... }
fn rx(self, value: impl Into<StringAttribute>) -> Self { ... }
fn ry(self, value: impl Into<StringAttribute>) -> Self { ... }
fn scale(self, value: impl Into<StringAttribute>) -> Self { ... }
fn seed(self, value: impl Into<StringAttribute>) -> Self { ... }
fn shapeRendering(self, value: impl Into<StringAttribute>) -> Self { ... }
fn slope(self, value: impl Into<StringAttribute>) -> Self { ... }
fn spacing(self, value: impl Into<StringAttribute>) -> Self { ... }
fn specularConstant(self, value: impl Into<StringAttribute>) -> Self { ... }
fn specularExponent(self, value: impl Into<StringAttribute>) -> Self { ... }
fn speed(self, value: impl Into<StringAttribute>) -> Self { ... }
fn spreadMethod(self, value: impl Into<StringAttribute>) -> Self { ... }
fn startOffset(self, value: impl Into<StringAttribute>) -> Self { ... }
fn stdDeviation(self, value: impl Into<StringAttribute>) -> Self { ... }
fn stemh(self, value: impl Into<StringAttribute>) -> Self { ... }
fn stemv(self, value: impl Into<StringAttribute>) -> Self { ... }
fn stitchTiles(self, value: impl Into<StringAttribute>) -> Self { ... }
fn stopColor(self, value: impl Into<StringAttribute>) -> Self { ... }
fn stopOpacity(self, value: impl Into<StringAttribute>) -> Self { ... }
fn strikethroughPosition(self, value: impl Into<StringAttribute>) -> Self { ... }
fn strikethroughThickness(self, value: impl Into<StringAttribute>) -> Self { ... }
fn string(self, value: impl Into<StringAttribute>) -> Self { ... }
fn stroke(self, value: impl Into<StringAttribute>) -> Self { ... }
fn strokeDasharray(self, value: impl Into<StringAttribute>) -> Self { ... }
fn strokeDashoffset(self, value: impl Into<StringAttribute>) -> Self { ... }
fn strokeLinecap(self, value: impl Into<StringAttribute>) -> Self { ... }
fn strokeLinejoin(self, value: impl Into<StringAttribute>) -> Self { ... }
fn strokeMiterlimit(self, value: impl Into<StringAttribute>) -> Self { ... }
fn strokeOpacity(self, value: impl Into<StringAttribute>) -> Self { ... }
fn strokeWidth(self, value: impl Into<StringAttribute>) -> Self { ... }
fn style(self, value: impl Into<StringAttribute>) -> Self { ... }
fn surfaceScale(self, value: impl Into<StringAttribute>) -> Self { ... }
fn systemLanguage(self, value: impl Into<StringAttribute>) -> Self { ... }
fn tabindex(self, value: impl Into<StringAttribute>) -> Self { ... }
fn tableValues(self, value: impl Into<StringAttribute>) -> Self { ... }
fn target(self, value: impl Into<StringAttribute>) -> Self { ... }
fn targetX(self, value: impl Into<StringAttribute>) -> Self { ... }
fn targetY(self, value: impl Into<StringAttribute>) -> Self { ... }
fn textAnchor(self, value: impl Into<StringAttribute>) -> Self { ... }
fn textDecoration(self, value: impl Into<StringAttribute>) -> Self { ... }
fn textRendering(self, value: impl Into<StringAttribute>) -> Self { ... }
fn textLength(self, value: impl Into<StringAttribute>) -> Self { ... }
fn to(self, value: impl Into<StringAttribute>) -> Self { ... }
fn transform(self, value: impl Into<StringAttribute>) -> Self { ... }
fn transformOrigin(self, value: impl Into<StringAttribute>) -> Self { ... }
fn type_(self, value: impl Into<StringAttribute>) -> Self { ... }
fn u1(self, value: impl Into<StringAttribute>) -> Self { ... }
fn u2(self, value: impl Into<StringAttribute>) -> Self { ... }
fn underlinePosition(self, value: impl Into<StringAttribute>) -> Self { ... }
fn underlineThickness(self, value: impl Into<StringAttribute>) -> Self { ... }
fn unicode(self, value: impl Into<StringAttribute>) -> Self { ... }
fn unicodeBidi(self, value: impl Into<StringAttribute>) -> Self { ... }
fn unicodeRange(self, value: impl Into<StringAttribute>) -> Self { ... }
fn unitsPerEm(self, value: impl Into<StringAttribute>) -> Self { ... }
fn vAlphabetic(self, value: impl Into<StringAttribute>) -> Self { ... }
fn vHanging(self, value: impl Into<StringAttribute>) -> Self { ... }
fn vIdeographic(self, value: impl Into<StringAttribute>) -> Self { ... }
fn vMathematical(self, value: impl Into<StringAttribute>) -> Self { ... }
fn values(self, value: impl Into<StringAttribute>) -> Self { ... }
fn vectorEffect(self, value: impl Into<StringAttribute>) -> Self { ... }
fn version(self, value: impl Into<StringAttribute>) -> Self { ... }
fn vertAdvY(self, value: impl Into<StringAttribute>) -> Self { ... }
fn vertOriginX(self, value: impl Into<StringAttribute>) -> Self { ... }
fn vertOriginY(self, value: impl Into<StringAttribute>) -> Self { ... }
fn viewBox(self, value: impl Into<StringAttribute>) -> Self { ... }
fn visibility(self, value: impl Into<StringAttribute>) -> Self { ... }
fn width(self, value: impl Into<StringAttribute>) -> Self { ... }
fn widths(self, value: impl Into<StringAttribute>) -> Self { ... }
fn wordSpacing(self, value: impl Into<StringAttribute>) -> Self { ... }
fn writingMode(self, value: impl Into<StringAttribute>) -> Self { ... }
fn x(self, value: impl Into<StringAttribute>) -> Self { ... }
fn xHeight(self, value: impl Into<StringAttribute>) -> Self { ... }
fn x1(self, value: impl Into<StringAttribute>) -> Self { ... }
fn x2(self, value: impl Into<StringAttribute>) -> Self { ... }
fn xChannelSelector(self, value: impl Into<StringAttribute>) -> Self { ... }
fn xmlBase(self, value: impl Into<StringAttribute>) -> Self { ... }
fn xmlLang(self, value: impl Into<StringAttribute>) -> Self { ... }
fn xmlSpace(self, value: impl Into<StringAttribute>) -> Self { ... }
fn y(self, value: impl Into<StringAttribute>) -> Self { ... }
fn y1(self, value: impl Into<StringAttribute>) -> Self { ... }
fn y2(self, value: impl Into<StringAttribute>) -> Self { ... }
fn yChannelSelector(self, value: impl Into<StringAttribute>) -> Self { ... }
fn zoomAndPan(self, value: impl Into<StringAttribute>) -> Self { ... }
}Expand description
A trait that is implemented for all SVG elements and which provides all the global SVG attributes.
Reference: https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute
Provided Methods§
fn accentHeight(self, value: impl Into<StringAttribute>) -> Self
fn accumulate(self, value: impl Into<StringAttribute>) -> Self
fn additive(self, value: impl Into<StringAttribute>) -> Self
fn alignmentBaseline(self, value: impl Into<StringAttribute>) -> Self
fn alphabetic(self, value: impl Into<StringAttribute>) -> Self
fn amplitude(self, value: impl Into<StringAttribute>) -> Self
fn arabicForm(self, value: impl Into<StringAttribute>) -> Self
fn ascent(self, value: impl Into<StringAttribute>) -> Self
fn attributeName(self, value: impl Into<StringAttribute>) -> Self
fn attributeType(self, value: impl Into<StringAttribute>) -> Self
fn azimuth(self, value: impl Into<StringAttribute>) -> Self
fn baseFrequency(self, value: impl Into<StringAttribute>) -> Self
fn baselineShift(self, value: impl Into<StringAttribute>) -> Self
fn baseProfile(self, value: impl Into<StringAttribute>) -> Self
fn bbox(self, value: impl Into<StringAttribute>) -> Self
fn begin(self, value: impl Into<StringAttribute>) -> Self
fn bias(self, value: impl Into<StringAttribute>) -> Self
fn by(self, value: impl Into<StringAttribute>) -> Self
fn calcMode(self, value: impl Into<StringAttribute>) -> Self
fn capHeight(self, value: impl Into<StringAttribute>) -> Self
fn class(self, value: impl Into<StringAttribute>) -> Self
fn clipPathUnits(self, value: impl Into<StringAttribute>) -> Self
fn clipPath(self, value: impl Into<StringAttribute>) -> Self
fn clipRule(self, value: impl Into<StringAttribute>) -> Self
fn color(self, value: impl Into<StringAttribute>) -> Self
fn colorInterpolation(self, value: impl Into<StringAttribute>) -> Self
fn colorInterpolationFilters(self, value: impl Into<StringAttribute>) -> Self
fn colorProfile(self, value: impl Into<StringAttribute>) -> Self
fn colorRendering(self, value: impl Into<StringAttribute>) -> Self
fn crossorigin(self, value: impl Into<StringAttribute>) -> Self
fn cursor(self, value: impl Into<StringAttribute>) -> Self
fn cx(self, value: impl Into<StringAttribute>) -> Self
fn cy(self, value: impl Into<StringAttribute>) -> Self
fn d(self, value: impl Into<StringAttribute>) -> Self
fn decelerate(self, value: impl Into<StringAttribute>) -> Self
fn descent(self, value: impl Into<StringAttribute>) -> Self
fn diffuseConstant(self, value: impl Into<StringAttribute>) -> Self
fn direction(self, value: impl Into<StringAttribute>) -> Self
fn display(self, value: impl Into<StringAttribute>) -> Self
fn divisor(self, value: impl Into<StringAttribute>) -> Self
fn dominantBaseline(self, value: impl Into<StringAttribute>) -> Self
fn dur(self, value: impl Into<StringAttribute>) -> Self
fn dx(self, value: impl Into<StringAttribute>) -> Self
fn dy(self, value: impl Into<StringAttribute>) -> Self
fn edgeMode(self, value: impl Into<StringAttribute>) -> Self
fn elevation(self, value: impl Into<StringAttribute>) -> Self
fn enableBackground(self, value: impl Into<StringAttribute>) -> Self
fn end(self, value: impl Into<StringAttribute>) -> Self
fn exponent(self, value: impl Into<StringAttribute>) -> Self
fn fill(self, value: impl Into<StringAttribute>) -> Self
fn fillOpacity(self, value: impl Into<StringAttribute>) -> Self
fn fillRule(self, value: impl Into<StringAttribute>) -> Self
fn filter(self, value: impl Into<StringAttribute>) -> Self
fn filterUnits(self, value: impl Into<StringAttribute>) -> Self
fn floodColor(self, value: impl Into<StringAttribute>) -> Self
fn floodOpacity(self, value: impl Into<StringAttribute>) -> Self
fn fontFamily(self, value: impl Into<StringAttribute>) -> Self
fn fontSize(self, value: impl Into<StringAttribute>) -> Self
fn fontSizeAdjust(self, value: impl Into<StringAttribute>) -> Self
fn fontStretch(self, value: impl Into<StringAttribute>) -> Self
fn fontStyle(self, value: impl Into<StringAttribute>) -> Self
fn fontVariant(self, value: impl Into<StringAttribute>) -> Self
fn fontWeight(self, value: impl Into<StringAttribute>) -> Self
fn format(self, value: impl Into<StringAttribute>) -> Self
fn from(self, value: impl Into<StringAttribute>) -> Self
fn fr(self, value: impl Into<StringAttribute>) -> Self
fn fx(self, value: impl Into<StringAttribute>) -> Self
fn fy(self, value: impl Into<StringAttribute>) -> Self
fn g1(self, value: impl Into<StringAttribute>) -> Self
fn g2(self, value: impl Into<StringAttribute>) -> Self
fn glyphName(self, value: impl Into<StringAttribute>) -> Self
fn glyphOrientationHorizontal(self, value: impl Into<StringAttribute>) -> Self
fn glyphOrientationVertical(self, value: impl Into<StringAttribute>) -> Self
fn glyphRef(self, value: impl Into<StringAttribute>) -> Self
fn gradientTransform(self, value: impl Into<StringAttribute>) -> Self
fn gradientUnits(self, value: impl Into<StringAttribute>) -> Self
fn hanging(self, value: impl Into<StringAttribute>) -> Self
fn height(self, value: impl Into<StringAttribute>) -> Self
fn href(self, value: impl Into<StringAttribute>) -> Self
fn hreflang(self, value: impl Into<StringAttribute>) -> Self
fn horizAdvX(self, value: impl Into<StringAttribute>) -> Self
fn horizOriginX(self, value: impl Into<StringAttribute>) -> Self
fn id(self, value: impl Into<StringAttribute>) -> Self
fn ideographic(self, value: impl Into<StringAttribute>) -> Self
fn imageRendering(self, value: impl Into<StringAttribute>) -> Self
fn in_(self, value: impl Into<StringAttribute>) -> Self
fn in2(self, value: impl Into<StringAttribute>) -> Self
fn intercept(self, value: impl Into<StringAttribute>) -> Self
fn k(self, value: impl Into<StringAttribute>) -> Self
fn k1(self, value: impl Into<StringAttribute>) -> Self
fn k2(self, value: impl Into<StringAttribute>) -> Self
fn k3(self, value: impl Into<StringAttribute>) -> Self
fn k4(self, value: impl Into<StringAttribute>) -> Self
fn kernelMatrix(self, value: impl Into<StringAttribute>) -> Self
fn kernelUnitLength(self, value: impl Into<StringAttribute>) -> Self
fn kerning(self, value: impl Into<StringAttribute>) -> Self
fn keyPoints(self, value: impl Into<StringAttribute>) -> Self
fn keySplines(self, value: impl Into<StringAttribute>) -> Self
fn keyTimes(self, value: impl Into<StringAttribute>) -> Self
fn lang(self, value: impl Into<StringAttribute>) -> Self
fn lengthAdjust(self, value: impl Into<StringAttribute>) -> Self
fn letterSpacing(self, value: impl Into<StringAttribute>) -> Self
fn lightingColor(self, value: impl Into<StringAttribute>) -> Self
fn limitingConeAngle(self, value: impl Into<StringAttribute>) -> Self
fn local(self, value: impl Into<StringAttribute>) -> Self
fn markerEnd(self, value: impl Into<StringAttribute>) -> Self
fn markerMid(self, value: impl Into<StringAttribute>) -> Self
fn markerStart(self, value: impl Into<StringAttribute>) -> Self
fn markerHeight(self, value: impl Into<StringAttribute>) -> Self
fn markerUnits(self, value: impl Into<StringAttribute>) -> Self
fn markerWidth(self, value: impl Into<StringAttribute>) -> Self
fn mask(self, value: impl Into<StringAttribute>) -> Self
fn maskContentUnits(self, value: impl Into<StringAttribute>) -> Self
fn maskUnits(self, value: impl Into<StringAttribute>) -> Self
fn mathematical(self, value: impl Into<StringAttribute>) -> Self
fn max(self, value: impl Into<StringAttribute>) -> Self
fn media(self, value: impl Into<StringAttribute>) -> Self
fn method(self, value: impl Into<StringAttribute>) -> Self
fn min(self, value: impl Into<StringAttribute>) -> Self
fn mode(self, value: impl Into<StringAttribute>) -> Self
fn name(self, value: impl Into<StringAttribute>) -> Self
fn numOctaves(self, value: impl Into<StringAttribute>) -> Self
fn offset(self, value: impl Into<StringAttribute>) -> Self
fn opacity(self, value: impl Into<StringAttribute>) -> Self
fn operator(self, value: impl Into<StringAttribute>) -> Self
fn order(self, value: impl Into<StringAttribute>) -> Self
fn orient(self, value: impl Into<StringAttribute>) -> Self
fn orientation(self, value: impl Into<StringAttribute>) -> Self
fn origin(self, value: impl Into<StringAttribute>) -> Self
fn overflow(self, value: impl Into<StringAttribute>) -> Self
fn overlinePosition(self, value: impl Into<StringAttribute>) -> Self
fn overlineThickness(self, value: impl Into<StringAttribute>) -> Self
fn panose1(self, value: impl Into<StringAttribute>) -> Self
fn paintOrder(self, value: impl Into<StringAttribute>) -> Self
fn path(self, value: impl Into<StringAttribute>) -> Self
fn pathLength(self, value: impl Into<StringAttribute>) -> Self
fn patternContentUnits(self, value: impl Into<StringAttribute>) -> Self
fn patternTransform(self, value: impl Into<StringAttribute>) -> Self
fn patternUnits(self, value: impl Into<StringAttribute>) -> Self
fn ping(self, value: impl Into<StringAttribute>) -> Self
fn pointerEvents(self, value: impl Into<StringAttribute>) -> Self
fn points(self, value: impl Into<StringAttribute>) -> Self
fn pointsAtX(self, value: impl Into<StringAttribute>) -> Self
fn pointsAtY(self, value: impl Into<StringAttribute>) -> Self
fn pointsAtZ(self, value: impl Into<StringAttribute>) -> Self
fn preserveAlpha(self, value: impl Into<StringAttribute>) -> Self
fn preserveAspectRatio(self, value: impl Into<StringAttribute>) -> Self
fn primitiveUnits(self, value: impl Into<StringAttribute>) -> Self
fn r(self, value: impl Into<StringAttribute>) -> Self
fn radius(self, value: impl Into<StringAttribute>) -> Self
fn referrerPolicy(self, value: impl Into<StringAttribute>) -> Self
fn refX(self, value: impl Into<StringAttribute>) -> Self
fn refY(self, value: impl Into<StringAttribute>) -> Self
fn rel(self, value: impl Into<StringAttribute>) -> Self
fn renderingIntent(self, value: impl Into<StringAttribute>) -> Self
fn repeatCount(self, value: impl Into<StringAttribute>) -> Self
fn repeatDur(self, value: impl Into<StringAttribute>) -> Self
fn requiredExtensions(self, value: impl Into<StringAttribute>) -> Self
fn requiredFeatures(self, value: impl Into<StringAttribute>) -> Self
fn restart(self, value: impl Into<StringAttribute>) -> Self
fn result(self, value: impl Into<StringAttribute>) -> Self
fn rotate(self, value: impl Into<StringAttribute>) -> Self
fn rx(self, value: impl Into<StringAttribute>) -> Self
fn ry(self, value: impl Into<StringAttribute>) -> Self
fn scale(self, value: impl Into<StringAttribute>) -> Self
fn seed(self, value: impl Into<StringAttribute>) -> Self
fn shapeRendering(self, value: impl Into<StringAttribute>) -> Self
fn slope(self, value: impl Into<StringAttribute>) -> Self
fn spacing(self, value: impl Into<StringAttribute>) -> Self
fn specularConstant(self, value: impl Into<StringAttribute>) -> Self
fn specularExponent(self, value: impl Into<StringAttribute>) -> Self
fn speed(self, value: impl Into<StringAttribute>) -> Self
fn spreadMethod(self, value: impl Into<StringAttribute>) -> Self
fn startOffset(self, value: impl Into<StringAttribute>) -> Self
fn stdDeviation(self, value: impl Into<StringAttribute>) -> Self
fn stemh(self, value: impl Into<StringAttribute>) -> Self
fn stemv(self, value: impl Into<StringAttribute>) -> Self
fn stitchTiles(self, value: impl Into<StringAttribute>) -> Self
fn stopColor(self, value: impl Into<StringAttribute>) -> Self
fn stopOpacity(self, value: impl Into<StringAttribute>) -> Self
fn strikethroughPosition(self, value: impl Into<StringAttribute>) -> Self
fn strikethroughThickness(self, value: impl Into<StringAttribute>) -> Self
fn string(self, value: impl Into<StringAttribute>) -> Self
fn stroke(self, value: impl Into<StringAttribute>) -> Self
fn strokeDasharray(self, value: impl Into<StringAttribute>) -> Self
fn strokeDashoffset(self, value: impl Into<StringAttribute>) -> Self
fn strokeLinecap(self, value: impl Into<StringAttribute>) -> Self
fn strokeLinejoin(self, value: impl Into<StringAttribute>) -> Self
fn strokeMiterlimit(self, value: impl Into<StringAttribute>) -> Self
fn strokeOpacity(self, value: impl Into<StringAttribute>) -> Self
fn strokeWidth(self, value: impl Into<StringAttribute>) -> Self
fn style(self, value: impl Into<StringAttribute>) -> Self
fn surfaceScale(self, value: impl Into<StringAttribute>) -> Self
fn systemLanguage(self, value: impl Into<StringAttribute>) -> Self
fn tabindex(self, value: impl Into<StringAttribute>) -> Self
fn tableValues(self, value: impl Into<StringAttribute>) -> Self
fn target(self, value: impl Into<StringAttribute>) -> Self
fn targetX(self, value: impl Into<StringAttribute>) -> Self
fn targetY(self, value: impl Into<StringAttribute>) -> Self
fn textAnchor(self, value: impl Into<StringAttribute>) -> Self
fn textDecoration(self, value: impl Into<StringAttribute>) -> Self
fn textRendering(self, value: impl Into<StringAttribute>) -> Self
fn textLength(self, value: impl Into<StringAttribute>) -> Self
fn to(self, value: impl Into<StringAttribute>) -> Self
fn transform(self, value: impl Into<StringAttribute>) -> Self
fn transformOrigin(self, value: impl Into<StringAttribute>) -> Self
fn type_(self, value: impl Into<StringAttribute>) -> Self
fn u1(self, value: impl Into<StringAttribute>) -> Self
fn u2(self, value: impl Into<StringAttribute>) -> Self
fn underlinePosition(self, value: impl Into<StringAttribute>) -> Self
fn underlineThickness(self, value: impl Into<StringAttribute>) -> Self
fn unicode(self, value: impl Into<StringAttribute>) -> Self
fn unicodeBidi(self, value: impl Into<StringAttribute>) -> Self
fn unicodeRange(self, value: impl Into<StringAttribute>) -> Self
fn unitsPerEm(self, value: impl Into<StringAttribute>) -> Self
fn vAlphabetic(self, value: impl Into<StringAttribute>) -> Self
fn vHanging(self, value: impl Into<StringAttribute>) -> Self
fn vIdeographic(self, value: impl Into<StringAttribute>) -> Self
fn vMathematical(self, value: impl Into<StringAttribute>) -> Self
fn values(self, value: impl Into<StringAttribute>) -> Self
fn vectorEffect(self, value: impl Into<StringAttribute>) -> Self
fn version(self, value: impl Into<StringAttribute>) -> Self
fn vertAdvY(self, value: impl Into<StringAttribute>) -> Self
fn vertOriginX(self, value: impl Into<StringAttribute>) -> Self
fn vertOriginY(self, value: impl Into<StringAttribute>) -> Self
fn viewBox(self, value: impl Into<StringAttribute>) -> Self
fn visibility(self, value: impl Into<StringAttribute>) -> Self
fn width(self, value: impl Into<StringAttribute>) -> Self
fn widths(self, value: impl Into<StringAttribute>) -> Self
fn wordSpacing(self, value: impl Into<StringAttribute>) -> Self
fn writingMode(self, value: impl Into<StringAttribute>) -> Self
fn x(self, value: impl Into<StringAttribute>) -> Self
fn xHeight(self, value: impl Into<StringAttribute>) -> Self
fn x1(self, value: impl Into<StringAttribute>) -> Self
fn x2(self, value: impl Into<StringAttribute>) -> Self
fn xChannelSelector(self, value: impl Into<StringAttribute>) -> Self
fn xmlBase(self, value: impl Into<StringAttribute>) -> Self
fn xmlLang(self, value: impl Into<StringAttribute>) -> Self
fn xmlSpace(self, value: impl Into<StringAttribute>) -> Self
fn y(self, value: impl Into<StringAttribute>) -> Self
fn y1(self, value: impl Into<StringAttribute>) -> Self
fn y2(self, value: impl Into<StringAttribute>) -> Self
fn yChannelSelector(self, value: impl Into<StringAttribute>) -> Self
fn zoomAndPan(self, value: impl Into<StringAttribute>) -> Self
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.