sycamore::web::tags

Struct SvgFeImage

pub struct SvgFeImage(/* private fields */);
Expand description

The <feImage> SVG element. This can be created by calling feImage().

Trait Implementations§

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impl AsHtmlNode for SvgFeImage

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fn as_html_node(&mut self) -> &mut SsrNode

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impl From<SvgFeImage> for View

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fn from(el: SvgFeImage) -> View

Converts to this type from the input type.
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impl GlobalProps for SvgFeImage

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fn dangerously_set_inner_html( self, inner_html: impl Into<Cow<'static, str>>, ) -> Self

Set the inner html of an element.
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fn children(self, children: impl Into<View>) -> Self

Set the children of an element.
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fn ref(self, noderef: NodeRef) -> Self

Set a NodeRef on this element.
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fn spread(self, attributes: Attributes) -> Self

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impl SvgGlobalAttributes for SvgFeImage

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fn accentHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn accumulate( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn additive(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn alignmentBaseline( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn alphabetic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn amplitude( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn arabicForm( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn ascent(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn attributeName( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn attributeType( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn azimuth(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn baseFrequency( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn baselineShift( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn baseProfile( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn bbox(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn begin(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn bias(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn by(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn calcMode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn capHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn class(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn clipPathUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn clipPath(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn clipRule(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn color(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn colorInterpolation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn colorInterpolationFilters( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn colorProfile( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn colorRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn crossorigin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn cursor(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn cx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn cy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn d(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn decelerate( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn descent(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn diffuseConstant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn direction( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn display(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn divisor(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn dominantBaseline( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn dur(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn dx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn dy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn edgeMode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn elevation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn enableBackground( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn end(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn exponent(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn fill(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn fillOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn fillRule(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn filter(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn filterUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn floodColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn floodOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn fontFamily( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn fontSize(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn fontSizeAdjust( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn fontStretch( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn fontStyle( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn fontVariant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn fontWeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn format(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn from(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn fr(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn fx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn fy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn g1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn g2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn glyphName( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn glyphOrientationHorizontal( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn glyphOrientationVertical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn glyphRef(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn gradientTransform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn gradientUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn hanging(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn height(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn href(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn hreflang(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn horizAdvX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn horizOriginX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn id(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn ideographic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn imageRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn in_(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn in2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn intercept( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn k(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn k1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn k2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn k3(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn k4(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn kernelMatrix( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn kernelUnitLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn kerning(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn keyPoints( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn keySplines( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn keyTimes(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn lang(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn lengthAdjust( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn letterSpacing( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn lightingColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn limitingConeAngle( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn local(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn markerEnd( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn markerMid( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn markerStart( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn markerHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn markerUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn markerWidth( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn mask(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn maskContentUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn maskUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn mathematical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn max(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn media(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn method(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn min(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn mode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn name(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn numOctaves( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn offset(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn opacity(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn operator(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn order(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn orient(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn orientation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn origin(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn overflow(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn overlinePosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn overlineThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn panose1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn paintOrder( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn path(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn pathLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn patternContentUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn patternTransform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn patternUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn ping(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn pointerEvents( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn points(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn pointsAtX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn pointsAtY( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn pointsAtZ( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn preserveAlpha( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn preserveAspectRatio( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn primitiveUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn r(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn radius(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn referrerPolicy( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn refX(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn refY(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn rel(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn renderingIntent( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn repeatCount( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn repeatDur( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn requiredExtensions( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn requiredFeatures( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn restart(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn result(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn rotate(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn rx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn ry(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn scale(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn seed(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn shapeRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn slope(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn spacing(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn specularConstant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn specularExponent( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn speed(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn spreadMethod( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn startOffset( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn stdDeviation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn stemh(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn stemv(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn stitchTiles( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn stopColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn stopOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn strikethroughPosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn strikethroughThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn string(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn stroke(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn strokeDasharray( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn strokeDashoffset( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn strokeLinecap( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn strokeLinejoin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn strokeMiterlimit( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn strokeOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn strokeWidth( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn style(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn surfaceScale( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn systemLanguage( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn tabindex(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn tableValues( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn target(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn targetX(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn targetY(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn textAnchor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn textDecoration( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn textRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn textLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn to(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn transform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn transformOrigin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn type_(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn u1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn u2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn underlinePosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn underlineThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn unicode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn unicodeBidi( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn unicodeRange( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn unitsPerEm( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn vAlphabetic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn vHanging(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn vIdeographic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn vMathematical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn values(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn vectorEffect( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn version(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn vertAdvY(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn vertOriginX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn vertOriginY( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn viewBox(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn visibility( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn width(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn widths(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn wordSpacing( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn writingMode( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn x(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn xHeight(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn x1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn x2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn xChannelSelector( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn xmlBase(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn xmlLang(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn xmlSpace(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn y(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn y1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn y2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

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fn yChannelSelector( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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fn zoomAndPan( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

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impl SvgFeImageAttributes for SvgFeImage

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> GlobalAttributes for T
where T: GlobalProps,

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fn attr( self, name: &'static str, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

Set attribute name with value.
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fn bool_attr(self, name: &'static str, value: impl Into<MaybeDyn<bool>>) -> Self

Set attribute name with value.
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fn prop(self, name: &'static str, value: impl Into<MaybeDyn<JsValue>>) -> Self

Set JS property name with value.
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fn on<E, R>(self, _: E, handler: impl EventHandler<E, R>) -> Self
where E: EventDescriptor,

Set an event handler with name.
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fn bind<E>(self, _: E, signal: Signal<<E as BindDescriptor>::ValueTy>) -> Self
where E: BindDescriptor,

Set a two way binding with name.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> SetAttribute for T
where T: AsHtmlNode,

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fn set_attribute(&mut self, name: &'static str, value: impl AttributeValue)

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fn set_event_handler( &mut self, name: &'static str, value: impl FnMut(Event) + 'static, )

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.