sycamore::prelude

Trait SvgGlobalAttributes

pub trait SvgGlobalAttributes: Sized + SetAttribute {
Show 244 methods // Provided methods fn accentHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn accumulate( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn additive( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn alignmentBaseline( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn alphabetic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn amplitude( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn arabicForm( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn ascent( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn attributeName( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn attributeType( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn azimuth( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn baseFrequency( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn baselineShift( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn baseProfile( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn bbox(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn begin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn bias(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn by(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn calcMode( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn capHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn class( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn clipPathUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn clipPath( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn clipRule( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn color( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn colorInterpolation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn colorInterpolationFilters( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn colorProfile( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn colorRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn crossorigin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn cursor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn cx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn cy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn d(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn decelerate( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn descent( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn diffuseConstant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn direction( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn display( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn divisor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn dominantBaseline( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn dur(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn dx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn dy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn edgeMode( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn elevation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn enableBackground( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn end(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn exponent( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn fill(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn fillOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn fillRule( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn filter( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn filterUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn floodColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn floodOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn fontFamily( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn fontSize( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn fontSizeAdjust( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn fontStretch( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn fontStyle( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn fontVariant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn fontWeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn format( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn from(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn fr(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn fx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn fy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn g1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn g2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn glyphName( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn glyphOrientationHorizontal( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn glyphOrientationVertical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn glyphRef( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn gradientTransform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn gradientUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn hanging( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn height( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn href(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn hreflang( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn horizAdvX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn horizOriginX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn id(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn ideographic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn imageRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn in_(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn in2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn intercept( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn k(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn k1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn k2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn k3(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn k4(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn kernelMatrix( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn kernelUnitLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn kerning( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn keyPoints( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn keySplines( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn keyTimes( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn lang(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn lengthAdjust( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn letterSpacing( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn lightingColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn limitingConeAngle( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn local( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn markerEnd( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn markerMid( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn markerStart( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn markerHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn markerUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn markerWidth( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn mask(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn maskContentUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn maskUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn mathematical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn max(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn media( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn method( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn min(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn mode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn name(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn numOctaves( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn offset( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn opacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn operator( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn order( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn orient( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn orientation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn origin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn overflow( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn overlinePosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn overlineThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn panose1( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn paintOrder( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn path(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn pathLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn patternContentUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn patternTransform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn patternUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn ping(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn pointerEvents( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn points( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn pointsAtX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn pointsAtY( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn pointsAtZ( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn preserveAlpha( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn preserveAspectRatio( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn primitiveUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn r(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn radius( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn referrerPolicy( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn refX(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn refY(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn rel(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn renderingIntent( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn repeatCount( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn repeatDur( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn requiredExtensions( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn requiredFeatures( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn restart( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn result( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn rotate( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn rx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn ry(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn scale( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn seed(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn shapeRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn slope( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn spacing( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn specularConstant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn specularExponent( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn speed( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn spreadMethod( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn startOffset( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn stdDeviation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn stemh( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn stemv( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn stitchTiles( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn stopColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn stopOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn strikethroughPosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn strikethroughThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn string( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn stroke( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn strokeDasharray( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn strokeDashoffset( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn strokeLinecap( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn strokeLinejoin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn strokeMiterlimit( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn strokeOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn strokeWidth( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn style( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn surfaceScale( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn systemLanguage( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn tabindex( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn tableValues( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn target( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn targetX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn targetY( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn textAnchor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn textDecoration( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn textRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn textLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn to(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn transform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn transformOrigin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn type_( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn u1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn u2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn underlinePosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn underlineThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn unicode( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn unicodeBidi( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn unicodeRange( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn unitsPerEm( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn vAlphabetic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn vHanging( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn vIdeographic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn vMathematical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn values( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn vectorEffect( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn version( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn vertAdvY( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn vertOriginX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn vertOriginY( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn viewBox( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn visibility( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn width( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn widths( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn wordSpacing( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn writingMode( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn x(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn xHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn x1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn x2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn xChannelSelector( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn xmlBase( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn xmlLang( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn xmlSpace( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn y(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn y1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn y2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self { ... } fn yChannelSelector( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... } fn zoomAndPan( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self { ... }
}
Expand description

A trait that is implemented for all SVG elements and which provides all the global SVG attributes.

Reference: https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute

Provided Methods§

fn accentHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn accumulate( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn additive(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn alignmentBaseline( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn alphabetic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn amplitude( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn arabicForm( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn ascent(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn attributeName( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn attributeType( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn azimuth(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn baseFrequency( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn baselineShift( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn baseProfile( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn bbox(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn begin(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn bias(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn by(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn calcMode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn capHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn class(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn clipPathUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn clipPath(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn clipRule(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn color(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn colorInterpolation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn colorInterpolationFilters( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn colorProfile( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn colorRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn crossorigin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn cursor(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn cx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn cy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn d(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn decelerate( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn descent(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn diffuseConstant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn direction( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn display(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn divisor(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn dominantBaseline( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn dur(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn dx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn dy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn edgeMode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn elevation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn enableBackground( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn end(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn exponent(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn fill(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn fillOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn fillRule(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn filter(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn filterUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn floodColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn floodOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn fontFamily( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn fontSize(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn fontSizeAdjust( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn fontStretch( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn fontStyle( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn fontVariant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn fontWeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn format(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn from(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn fr(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn fx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn fy(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn g1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn g2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn glyphName( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn glyphOrientationHorizontal( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn glyphOrientationVertical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn glyphRef(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn gradientTransform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn gradientUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn hanging(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn height(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn href(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn hreflang(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn horizAdvX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn horizOriginX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn id(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn ideographic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn imageRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn in_(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn in2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn intercept( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn k(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn k1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn k2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn k3(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn k4(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn kernelMatrix( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn kernelUnitLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn kerning(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn keyPoints( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn keySplines( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn keyTimes(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn lang(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn lengthAdjust( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn letterSpacing( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn lightingColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn limitingConeAngle( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn local(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn markerEnd( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn markerMid( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn markerStart( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn markerHeight( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn markerUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn markerWidth( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn mask(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn maskContentUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn maskUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn mathematical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn max(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn media(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn method(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn min(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn mode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn name(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn numOctaves( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn offset(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn opacity(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn operator(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn order(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn orient(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn orientation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn origin(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn overflow(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn overlinePosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn overlineThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn panose1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn paintOrder( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn path(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn pathLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn patternContentUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn patternTransform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn patternUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn ping(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn pointerEvents( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn points(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn pointsAtX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn pointsAtY( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn pointsAtZ( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn preserveAlpha( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn preserveAspectRatio( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn primitiveUnits( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn r(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn radius(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn referrerPolicy( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn refX(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn refY(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn rel(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn renderingIntent( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn repeatCount( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn repeatDur( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn requiredExtensions( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn requiredFeatures( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn restart(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn result(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn rotate(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn rx(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn ry(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn scale(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn seed(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn shapeRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn slope(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn spacing(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn specularConstant( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn specularExponent( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn speed(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn spreadMethod( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn startOffset( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn stdDeviation( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn stemh(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn stemv(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn stitchTiles( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn stopColor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn stopOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn strikethroughPosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn strikethroughThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn string(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn stroke(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn strokeDasharray( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn strokeDashoffset( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn strokeLinecap( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn strokeLinejoin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn strokeMiterlimit( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn strokeOpacity( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn strokeWidth( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn style(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn surfaceScale( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn systemLanguage( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn tabindex(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn tableValues( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn target(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn targetX(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn targetY(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn textAnchor( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn textDecoration( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn textRendering( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn textLength( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn to(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn transform( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn transformOrigin( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn type_(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn u1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn u2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn underlinePosition( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn underlineThickness( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn unicode(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn unicodeBidi( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn unicodeRange( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn unitsPerEm( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn vAlphabetic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn vHanging(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn vIdeographic( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn vMathematical( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn values(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn vectorEffect( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn version(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn vertAdvY(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn vertOriginX( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn vertOriginY( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn viewBox(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn visibility( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn width(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn widths(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn wordSpacing( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn writingMode( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn x(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn xHeight(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn x1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn x2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn xChannelSelector( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn xmlBase(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn xmlLang(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn xmlSpace(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn y(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn y1(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn y2(self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>) -> Self

fn yChannelSelector( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

fn zoomAndPan( self, value: impl Into<MaybeDyn<Option<Cow<'static, str>>>>, ) -> Self

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl SvgGlobalAttributes for SvgAnimate

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impl SvgGlobalAttributes for SvgAnimateMotion

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impl SvgGlobalAttributes for SvgAnimateTransform

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impl SvgGlobalAttributes for SvgCircle

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impl SvgGlobalAttributes for SvgClipPath

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impl SvgGlobalAttributes for SvgDefs

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impl SvgGlobalAttributes for SvgDesc

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impl SvgGlobalAttributes for SvgDiscard

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impl SvgGlobalAttributes for SvgEllipse

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impl SvgGlobalAttributes for SvgFeBlend

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impl SvgGlobalAttributes for SvgFeColorMatrix

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impl SvgGlobalAttributes for SvgFeComponentTransfer

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impl SvgGlobalAttributes for SvgFeComposite

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impl SvgGlobalAttributes for SvgFeConvolveMatrix

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impl SvgGlobalAttributes for SvgFeDiffuseLighting

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impl SvgGlobalAttributes for SvgFeDisplacementMap

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impl SvgGlobalAttributes for SvgFeDistantLight

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impl SvgGlobalAttributes for SvgFeDropShadow

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impl SvgGlobalAttributes for SvgFeFlood

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impl SvgGlobalAttributes for SvgFeFuncA

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impl SvgGlobalAttributes for SvgFeFuncB

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impl SvgGlobalAttributes for SvgFeFuncG

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impl SvgGlobalAttributes for SvgFeFuncR

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impl SvgGlobalAttributes for SvgFeGaussianBlur

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impl SvgGlobalAttributes for SvgFeImage

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impl SvgGlobalAttributes for SvgFeMerge

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impl SvgGlobalAttributes for SvgFeMergeNode

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impl SvgGlobalAttributes for SvgFeMorphology

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impl SvgGlobalAttributes for SvgFeOffset

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impl SvgGlobalAttributes for SvgFePointLight

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impl SvgGlobalAttributes for SvgFeSpecularLighting

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impl SvgGlobalAttributes for SvgFeSpotLight

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impl SvgGlobalAttributes for SvgFeTile

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impl SvgGlobalAttributes for SvgFeTurbulence

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impl SvgGlobalAttributes for SvgFilter

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impl SvgGlobalAttributes for SvgForeignObject

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impl SvgGlobalAttributes for SvgG

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impl SvgGlobalAttributes for SvgHatch

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impl SvgGlobalAttributes for SvgHatchpath

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impl SvgGlobalAttributes for SvgImage

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impl SvgGlobalAttributes for SvgLine

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impl SvgGlobalAttributes for SvgLinearGradient

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impl SvgGlobalAttributes for SvgMarker

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impl SvgGlobalAttributes for SvgMask

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impl SvgGlobalAttributes for SvgMetadata

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impl SvgGlobalAttributes for SvgMpath

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impl SvgGlobalAttributes for SvgPath

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impl SvgGlobalAttributes for SvgPattern

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impl SvgGlobalAttributes for SvgPolygon

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impl SvgGlobalAttributes for SvgPolyline

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impl SvgGlobalAttributes for SvgRadialGradient

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impl SvgGlobalAttributes for SvgRect

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impl SvgGlobalAttributes for SvgSet

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impl SvgGlobalAttributes for SvgStop

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impl SvgGlobalAttributes for SvgSvg

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impl SvgGlobalAttributes for SvgSvgA

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impl SvgGlobalAttributes for SvgSvgScript

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impl SvgGlobalAttributes for SvgSvgStyle

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impl SvgGlobalAttributes for SvgSvgTitle

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impl SvgGlobalAttributes for SvgSwitch

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impl SvgGlobalAttributes for SvgSymbol

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impl SvgGlobalAttributes for SvgText

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impl SvgGlobalAttributes for SvgTextPath

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impl SvgGlobalAttributes for SvgTspan

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impl SvgGlobalAttributes for SvgUse

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impl SvgGlobalAttributes for SvgView